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Results 1 - 10 of 36 for unblocking (0.12 seconds)

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  1. internal/dsync/dsync_test.go

    		// fmt.Println("Unlocking dm1")
    
    		dm1st.Unlock(t.Context())
    	}()
    	expect += 2 * testDrwMutexAcquireTimeout
    
    	var wg sync.WaitGroup
    	wg.Add(2)
    
    	go func() {
    		defer wg.Done()
    
    		dm2nd.Lock(id, source)
    
    		// Release lock after 10 seconds
    		go func() {
    			time.Sleep(2 * testDrwMutexAcquireTimeout)
    			// fmt.Println("Unlocking dm2")
    
    			dm2nd.Unlock(t.Context())
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 10.8K bytes
    - Click Count (0)
  2. src/main/java/jcifs/util/AuthenticationRateLimiter.java

        }
    
        /**
         * Manually unblock an IP
         *
         * @param sourceIp the IP to unblock
         * @return true if IP was unblocked, false if not found
         */
        public boolean unblockIp(String sourceIp) {
            IpAttempts ip = ipAttempts.get(sourceIp);
            if (ip != null) {
                ip.reset();
                log.info("Manually unblocked IP: {}", sourceIp);
                return true;
            }
    Created: Sun Apr 05 00:10:12 GMT 2026
    - Last Modified: Sat Aug 30 05:58:03 GMT 2025
    - 15.1K bytes
    - Click Count (0)
  3. internal/ringbuffer/ring_buffer.go

    	// ErrIsFull is returned when the buffer is full and not blocking.
    	ErrIsFull = errors.New("ringbuffer is full")
    
    	// ErrIsEmpty is returned when the buffer is empty and not blocking.
    	ErrIsEmpty = errors.New("ringbuffer is empty")
    
    	// ErrIsNotEmpty is returned when the buffer is not empty and not blocking.
    	ErrIsNotEmpty = errors.New("ringbuffer is not empty")
    
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 13.3K bytes
    - Click Count (0)
  4. guava/src/com/google/common/collect/Queues.java

       * Drains the queue as {@link BlockingQueue#drainTo(Collection, int)}, but if the requested {@code
       * numElements} elements are not available, it will wait for them up to the specified timeout.
       *
       * @param q the blocking queue to be drained
       * @param buffer where to add the transferred elements
       * @param numElements the number of elements to be waited for
       * @param timeout how long to wait before giving up
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Feb 23 19:19:10 GMT 2026
    - 18K bytes
    - Click Count (0)
  5. internal/dsync/drwmutex.go

    		// then we need to make sure we have unlocked
    		// upto tolerance+1 - especially for RUnlock
    		// to ensure that we don't end up with active
    		// read locks on the resource after unlocking
    		// only half of the lockers.
    		return unlocksFailed >= tolerance
    	}
    	return unlocksFailed > tolerance
    }
    
    // checkQuorumLocked determines whether we have locked the required quorum of underlying locks or not
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 20.3K bytes
    - Click Count (0)
  6. fastapi/.agents/skills/fastapi/SKILL.md

    
    # Use plain def when calling blocking/sync code or when in doubt
    @app.get("/items/")
    def read_items():
        data = some_blocking_library.fetch_items()
        return data
    ```
    
    In case of doubt, or by default, use regular `def` functions, those will be run in a threadpool so they don't block the event loop.
    
    The same rules apply to dependencies.
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Sun Mar 01 10:05:57 GMT 2026
    - 10.1K bytes
    - Click Count (0)
  7. android/guava/src/com/google/common/collect/Queues.java

       * Drains the queue as {@link BlockingQueue#drainTo(Collection, int)}, but if the requested {@code
       * numElements} elements are not available, it will wait for them up to the specified timeout.
       *
       * @param q the blocking queue to be drained
       * @param buffer where to add the transferred elements
       * @param numElements the number of elements to be waited for
       * @param timeout how long to wait before giving up
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Feb 23 19:19:10 GMT 2026
    - 18.2K bytes
    - Click Count (0)
  8. guava-tests/benchmark/com/google/common/util/concurrent/MonitorBasedArrayBlockingQueue.java

    import java.util.concurrent.BlockingQueue;
    import java.util.concurrent.TimeUnit;
    import org.jspecify.annotations.NullUnmarked;
    import org.jspecify.annotations.Nullable;
    
    /**
     * A bounded {@linkplain BlockingQueue blocking queue} backed by an array. This queue orders
     * elements FIFO (first-in-first-out). The head of the queue is that element that has been
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Mar 23 21:06:42 GMT 2026
    - 22.4K bytes
    - Click Count (0)
  9. src/main/java/org/codelibs/fess/helper/ProcessHelper.java

            this.streamCloseTimeout = streamCloseTimeout;
        }
    
        /**
         * Sends a command to the process associated with the given session ID.
         * Uses finer-grained locking to avoid blocking other operations during I/O.
         *
         * @param sessionId unique identifier for the process session
         * @param command the command to send to the process
    Created: Tue Mar 31 13:07:34 GMT 2026
    - Last Modified: Thu Nov 20 06:54:47 GMT 2025
    - 10.9K bytes
    - Click Count (0)
  10. android/guava/src/com/google/common/util/concurrent/Monitor.java

      //
      // I probably can't remember all the reasons (it's possible you
      // could find them in the code review archives), but here are a few:
      //
      // 1. What about leaving/unlocking? Are you going to do
      //    guard.enter() paired with monitor.leave()? That might get
      //    confusing. It's nice for the finally block to look as close as
      //    possible to the thing right before the try. You could have
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Wed Jan 28 22:39:02 GMT 2026
    - 43.5K bytes
    - Click Count (0)
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