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Results 1 - 3 of 3 for unLocker (0.05 sec)

  1. internal/dsync/drwmutex.go

    // checkFailedUnlocks determines whether we have sufficiently unlocked all
    // resources to ensure no deadlocks for future callers
    func checkFailedUnlocks(locks []string, tolerance int) bool {
    	unlocksFailed := 0
    	for lockID := range locks {
    		if isLocked(locks[lockID]) {
    			unlocksFailed++
    		}
    	}
    
    	// Unlock failures are higher than tolerance limit
    	// for this instance of unlocker, we should let the
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Mon Sep 09 15:49:49 UTC 2024
    - 20.4K bytes
    - Viewed (0)
  2. guava/src/com/google/common/util/concurrent/CycleDetectingLockFactory.java

          ArrayList<LockGraphNode> acquiredLockList = requireNonNull(acquiredLocks.get());
          LockGraphNode node = lock.getLockGraphNode();
          // Iterate in reverse because locks are usually locked/unlocked in a
          // LIFO order.
          for (int i = acquiredLockList.size() - 1; i >= 0; i--) {
            if (acquiredLockList.get(i) == node) {
              acquiredLockList.remove(i);
              break;
            }
          }
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Dec 15 19:31:54 UTC 2023
    - 35.9K bytes
    - Viewed (0)
  3. doc/go_mem.html

    An unsuccessful call has no synchronizing effect at all.
    As far as the memory model is concerned,
    <code>l.TryLock</code> (or <code>l.TryRLock</code>)
    may be considered to be able to return false
    even when the mutex <i>l</i> is unlocked.
    </p>
    
    <h3 id="once">Once</h3>
    
    <p>
    The <code>sync</code> package provides a safe mechanism for
    initialization in the presence of multiple goroutines
    through the use of the <code>Once</code> type.
    Registered: Tue Nov 05 11:13:11 UTC 2024
    - Last Modified: Mon Mar 04 15:54:42 UTC 2024
    - 26.6K bytes
    - Viewed (0)
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