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android/guava/src/com/google/common/hash/Striped64.java
* the capacity, it is doubled in size unless some other thread * holds the lock. If a hashed slot is empty, and lock is * available, a new Cell is created. Otherwise, if the slot * exists, a CAS is tried. Retries proceed by "double hashing", * using a secondary hash (Marsaglia XorShift) to try to find a * free slot. * * The table size is capped because, when there are more threads
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Wed Jan 15 22:17:15 GMT 2025 - 11.4K bytes - Click Count (0) -
android/guava/src/com/google/common/cache/Striped64.java
* the capacity, it is doubled in size unless some other thread * holds the lock. If a hashed slot is empty, and lock is * available, a new Cell is created. Otherwise, if the slot * exists, a CAS is tried. Retries proceed by "double hashing", * using a secondary hash (Marsaglia XorShift) to try to find a * free slot. * * The table size is capped because, when there are more threads
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Wed Jan 15 22:17:15 GMT 2025 - 11.4K bytes - Click Count (0) -
src/main/webapp/js/purify.min.js
,"poster","preload","pubdate","radiogroup","readonly","rel","required","rev","reversed","role","rows","rowspan","spellcheck","scope","selected","shape","size","sizes","slot","span","srclang","start","src","srcset","step","style","summary","tabindex","title","translate","type","usemap","valign","value","width","wrap","xmlns","slot"]),P=i(["accent-height","accumulate","additive","alignment-baseline","amplitude","ascent","attributename","attributetype","azimuth","basefrequency","baseline-shift","be...
Created: Tue Mar 31 13:07:34 GMT 2026 - Last Modified: Sun Mar 15 06:21:57 GMT 2026 - 22.7K bytes - Click Count (0) -
cmd/admin-heal-ops.go
// operation succeeded. func (h *healSequence) pushHealResultItem(r madmin.HealResultItem) error { // start a timer to keep an upper time limit to find an empty // slot to add the given heal result - if no slot is found it // means that the server is holding the maximum amount of // heal-results in memory and the client has not consumed it // for too long.
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 25.4K bytes - Click Count (0) -
android/guava/src/com/google/common/util/concurrent/Striped.java
// We only ever register ArrayReferences with the queue so this is always safe. ArrayReference<? extends L> arrayRef = (ArrayReference<? extends L>) ref; // Try to clear out the array slot, n.b. if we fail that is fine, in either case the // arrayRef will be out of the array after this step. locks.compareAndSet(arrayRef.index, arrayRef, null); } } @OverrideCreated: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Tue Sep 16 22:01:32 GMT 2025 - 20.6K bytes - Click Count (0) -
android/guava/src/com/google/common/collect/ImmutableSet.java
int hash = element.hashCode(); for (int j = Hashing.smear(hash); ; j++) { int index = j & mask; Object value = table[index]; if (value == null) { // Came to an empty slot. Put the element here. elements[uniques++] = element; table[index] = element; hashCode += hash; break; } else if (value.equals(element)) { break;
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Sat Oct 11 14:54:00 GMT 2025 - 22.4K bytes - Click Count (0) -
android/guava/src/com/google/common/primitives/Ints.java
// fgha[c]|[b]de -> fgha[b]|[c]de. Because these two blocks are the same size, we are done. // The Dolphin algorithm is attractive because it does the fewest array reads and writes: each // array slot is read and written exactly once. However, it can have very poor memory locality: // benchmarking shows it can take 7 times longer than the other two in some cases. The other two
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Tue Mar 17 16:45:58 GMT 2026 - 31.3K bytes - Click Count (0) -
docs/en/docs/async.md
So, to balance that out, imagine the following short story: > You have to clean a big, dirty house. *Yep, that's the whole story*. --- There's no waiting 🕙 anywhere, just a lot of work to be done, on multiple places of the house.
Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Thu Mar 05 18:13:19 GMT 2026 - 23.4K bytes - Click Count (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/ResponseBody.kt
import okhttp3.internal.chooseCharset import okhttp3.internal.closeQuietly import okhttp3.internal.readBomAsCharset import okio.Buffer import okio.BufferedSource import okio.ByteString import okio.use /** * A one-shot stream from the origin server to the client application with the raw bytes of the * response body. Each response body is supported by an active connection to the webserver. This
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Tue May 27 14:51:25 GMT 2025 - 11.6K bytes - Click Count (0) -
android/guava/src/com/google/common/util/concurrent/InterruptibleTask.java
if (state instanceof Blocker) { blocker = (Blocker) state; } spinCount++; if (spinCount > MAX_BUSY_WAIT_SPINS) { /* * If we have spun a lot, just park ourselves. This will save CPU while we wait for a slow * interrupting thread. In theory, interruptTask() should be very fast, but due to * InterruptibleChannel and JavaLangAccess.blockedOn(Thread, Interruptible), it isn't
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Wed Jan 28 22:39:02 GMT 2026 - 10K bytes - Click Count (0)