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Results 1 - 10 of 124 for slot (0.02 sec)

  1. guava/src/com/google/common/hash/Striped64.java

       * the capacity, it is doubled in size unless some other thread
       * holds the lock. If a hashed slot is empty, and lock is
       * available, a new Cell is created. Otherwise, if the slot
       * exists, a CAS is tried.  Retries proceed by "double hashing",
       * using a secondary hash (Marsaglia XorShift) to try to find a
       * free slot.
       *
       * The table size is capped because, when there are more threads
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Jun 14 17:55:55 UTC 2024
    - 11.5K bytes
    - Viewed (0)
  2. android/guava/src/com/google/common/cache/Striped64.java

       * the capacity, it is doubled in size unless some other thread
       * holds the lock. If a hashed slot is empty, and lock is
       * available, a new Cell is created. Otherwise, if the slot
       * exists, a CAS is tried.  Retries proceed by "double hashing",
       * using a secondary hash (Marsaglia XorShift) to try to find a
       * free slot.
       *
       * The table size is capped because, when there are more threads
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Jun 14 17:55:55 UTC 2024
    - 11.5K bytes
    - Viewed (0)
  3. cmd/admin-heal-ops.go

    // operation succeeded.
    func (h *healSequence) pushHealResultItem(r madmin.HealResultItem) error {
    	// start a timer to keep an upper time limit to find an empty
    	// slot to add the given heal result - if no slot is found it
    	// means that the server is holding the maximum amount of
    	// heal-results in memory and the client has not consumed it
    	// for too long.
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Sat Oct 26 09:58:27 UTC 2024
    - 25.6K bytes
    - Viewed (0)
  4. guava/src/com/google/common/util/concurrent/Striped.java

            // We only ever register ArrayReferences with the queue so this is always safe.
            ArrayReference<? extends L> arrayRef = (ArrayReference<? extends L>) ref;
            // Try to clear out the array slot, n.b. if we fail that is fine, in either case the
            // arrayRef will be out of the array after this step.
            locks.compareAndSet(arrayRef.index, arrayRef, null);
          }
        }
    
        @Override
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Jun 26 12:58:35 UTC 2024
    - 20.6K bytes
    - Viewed (0)
  5. android/guava/src/com/google/common/primitives/Ints.java

        //     fgha[c]|[b]de -> fgha[b]|[c]de. Because these two blocks are the same size, we are done.
        // The Dolphin algorithm is attractive because it does the fewest array reads and writes: each
        // array slot is read and written exactly once. However, it can have very poor memory locality:
        // benchmarking shows it can take 7 times longer than the other two in some cases. The other two
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 25 18:05:56 UTC 2024
    - 31K bytes
    - Viewed (0)
  6. docs/en/docs/async.md

    So, to balance that out, imagine the following short story:
    
    > You have to clean a big, dirty house.
    
    *Yep, that's the whole story*.
    
    ---
    
    There's no waiting 🕙 anywhere, just a lot of work to be done, on multiple places of the house.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Wed Aug 28 23:33:37 UTC 2024
    - 23.5K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/util/concurrent/InterruptibleTask.java

          if (state instanceof Blocker) {
            blocker = (Blocker) state;
          }
          spinCount++;
          if (spinCount > MAX_BUSY_WAIT_SPINS) {
            /*
             * If we have spun a lot, just park ourselves. This will save CPU while we wait for a slow
             * interrupting thread. In theory, interruptTask() should be very fast, but due to
             * InterruptibleChannel and JavaLangAccess.blockedOn(Thread, Interruptible), it isn't
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Thu Oct 17 02:42:09 UTC 2024
    - 10.1K bytes
    - Viewed (0)
  8. api/go1.21.txt

    pkg log/slog, const LevelDebug Level #56345
    pkg log/slog, const LevelError = 8 #56345
    pkg log/slog, const LevelError Level #56345
    pkg log/slog, const LevelInfo = 0 #56345
    pkg log/slog, const LevelInfo Level #56345
    pkg log/slog, const LevelKey ideal-string #56345
    pkg log/slog, const LevelKey = "level" #56345
    pkg log/slog, const LevelWarn = 4 #56345
    pkg log/slog, const LevelWarn Level #56345
    Registered: Tue Nov 05 11:13:11 UTC 2024
    - Last Modified: Mon Aug 07 09:39:17 UTC 2023
    - 25.6K bytes
    - Viewed (0)
  9. okhttp/src/main/kotlin/okhttp3/ResponseBody.kt

    import okhttp3.internal.commonClose
    import okhttp3.internal.commonToResponseBody
    import okhttp3.internal.readBomAsCharset
    import okio.Buffer
    import okio.BufferedSource
    import okio.ByteString
    
    /**
     * A one-shot stream from the origin server to the client application with the raw bytes of the
     * response body. Each response body is supported by an active connection to the webserver. This
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Mon Jan 08 01:13:22 UTC 2024
    - 10.7K bytes
    - Viewed (0)
  10. src/test/java/org/codelibs/fess/helper/QueryHelperTest.java

    Registered: Thu Oct 31 13:40:30 UTC 2024
    - Last Modified: Thu Jul 11 08:26:36 UTC 2024
    - 39.8K bytes
    - Viewed (0)
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