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Results 1 - 2 of 2 for resetLive (3 sec)

  1. src/runtime/export_test.go

    	c.revise()
    }
    
    func (c *GCController) EndCycle(bytesMarked uint64, assistTime, elapsed int64, gomaxprocs int) {
    	c.assistTime.Store(assistTime)
    	c.endCycle(elapsed, gomaxprocs, false)
    	c.resetLive(bytesMarked)
    	c.commit(false)
    }
    
    func (c *GCController) AddIdleMarkWorker() bool {
    	return c.addIdleMarkWorker()
    }
    
    func (c *GCController) NeedIdleMarkWorker() bool {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu May 30 17:50:53 UTC 2024
    - 46.1K bytes
    - Viewed (0)
  2. src/internal/trace/gc.go

    	// windowed mutator utilization function.
    	lastTime int64
    	lastMU   float64
    }
    
    // resetTime declares a discontinuity in the windowed mutator
    // utilization function by resetting the current time.
    func (acc *accumulator) resetTime() {
    	// This only matters for distribution collection, since that's
    	// the only thing that depends on the progression of the
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri May 17 18:48:18 UTC 2024
    - 26K bytes
    - Viewed (0)
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