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  1. architecture/ambient/ztunnel.md

      * This puts a much tighter budget on CPU, memory, latency, and throughput requirements than traditional Istio sidecars.
    
    Ztunnel was not designed to be a feature-rich data plane.
    Quite the opposite - an *aggressively* small feature set is the key feature that makes ztunnel viable.
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Wed Jul 17 23:10:17 UTC 2024
    - 16.8K bytes
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  2. android/guava/src/com/google/common/collect/MinMaxPriorityQueue.java

            // has already been moved.
            parent = elementData(removeIndex);
          } else {
            parent = elementData(getParentIndex(removeIndex));
          }
          // bubble it up the opposite heap
          if (otherHeap.bubbleUpAlternatingLevels(crossOver, toTrickle) < removeIndex) {
            return new MoveDesc<>(toTrickle, parent);
          } else {
            return null;
          }
        }
    
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 30 16:15:19 UTC 2024
    - 34.1K bytes
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  3. guava-tests/test/com/google/common/util/concurrent/CycleDetectingLockFactoryTest.java

      }
    
      public void testDeadlock_twoLocks() {
        // Establish an acquisition order of lockA -> lockB.
        lockA.lock();
        lockB.lock();
        lockA.unlock();
        lockB.unlock();
    
        // The opposite order should fail (Policies.THROW).
        PotentialDeadlockException firstException = null;
        lockB.lock();
        PotentialDeadlockException expected =
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 22:10:29 UTC 2024
    - 16.1K bytes
    - Viewed (0)
  4. android/guava-tests/test/com/google/common/util/concurrent/CycleDetectingLockFactoryTest.java

      }
    
      public void testDeadlock_twoLocks() {
        // Establish an acquisition order of lockA -> lockB.
        lockA.lock();
        lockB.lock();
        lockA.unlock();
        lockB.unlock();
    
        // The opposite order should fail (Policies.THROW).
        PotentialDeadlockException firstException = null;
        lockB.lock();
        PotentialDeadlockException expected =
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 22:10:29 UTC 2024
    - 16.1K bytes
    - Viewed (0)
  5. guava/src/com/google/common/collect/MinMaxPriorityQueue.java

            // has already been moved.
            parent = elementData(removeIndex);
          } else {
            parent = elementData(getParentIndex(removeIndex));
          }
          // bubble it up the opposite heap
          if (otherHeap.bubbleUpAlternatingLevels(crossOver, toTrickle) < removeIndex) {
            return new MoveDesc<>(toTrickle, parent);
          } else {
            return null;
          }
        }
    
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 30 16:15:19 UTC 2024
    - 34.1K bytes
    - Viewed (0)
  6. guava/src/com/google/common/reflect/Invokable.java

         * constructor's. This is an arbitrary rule since no existing language spec mandates one way or
         * the other. From the declaration syntax, the class type parameter appears first, but the call
         * syntax may show up in opposite order such as {@code new <A>Foo<B>()}.
         */
        @Override
        public final TypeVariable<?>[] getTypeParameters() {
          TypeVariable<?>[] declaredByClass = getDeclaringClass().getTypeParameters();
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Thu Dec 14 20:35:03 UTC 2023
    - 19.6K bytes
    - Viewed (0)
  7. okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Connection.kt

         * execute all peer settings logic on the writer thread. This relies on the fact that the
         * writer task queue won't reorder tasks; otherwise settings could be applied in the opposite
         * order than received.
         */
        fun applyAndAckSettings(
          clearPrevious: Boolean,
          settings: Settings,
        ) {
          var delta: Long
          var streamsToNotify: Array<Http2Stream>?
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sat Apr 20 17:03:43 UTC 2024
    - 32.6K bytes
    - Viewed (0)
  8. common-protos/k8s.io/api/apps/v1beta1/generated.proto

      // `OrderedReady`, where pods are created in increasing order (pod-0, then
      // pod-1, etc) and the controller will wait until each pod is ready before
      // continuing. When scaling down, the pods are removed in the opposite order.
      // The alternative policy is `Parallel` which will create pods in parallel
      // to match the desired scale without waiting, and on scale down will delete
      // all pods at once.
      // +optional
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Mon Mar 11 18:43:24 UTC 2024
    - 24K bytes
    - Viewed (0)
  9. common-protos/k8s.io/api/apps/v1/generated.proto

      // `OrderedReady`, where pods are created in increasing order (pod-0, then
      // pod-1, etc) and the controller will wait until each pod is ready before
      // continuing. When scaling down, the pods are removed in the opposite order.
      // The alternative policy is `Parallel` which will create pods in parallel
      // to match the desired scale without waiting, and on scale down will delete
      // all pods at once.
      // +optional
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Mon Mar 11 18:43:24 UTC 2024
    - 34.5K bytes
    - Viewed (0)
  10. docs/en/docs/alternatives.md

    But still, FastAPI got quite some inspiration from Requests.
    
    **Requests** is a library to *interact* with APIs (as a client), while **FastAPI** is a library to *build* APIs (as a server).
    
    They are, more or less, at opposite ends, complementing each other.
    
    Requests has a very simple and intuitive design, it's very easy to use, with sensible defaults. But at the same time, it's very powerful and customizable.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Sun Oct 20 19:20:23 UTC 2024
    - 23.2K bytes
    - Viewed (0)
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