- Sort Score
- Result 10 results
- Languages All
Results 1 - 10 of 94 for notreally (0.5 sec)
-
fastapi/openapi/docs.py
Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Wed Dec 17 21:25:59 UTC 2025 - 10.1K bytes - Viewed (0) -
docs/en/docs/management-tasks.md
* `refactor`: Refactors * This is normally for changes to the internal code that don't change the behavior. Normally it improves maintainability, or enables future features, etc. * `upgrade`: UpgradesRegistered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Wed Dec 17 20:41:43 UTC 2025 - 14.2K bytes - Viewed (0) -
docs/en/docs/deployment/docker.md
# FastAPI in Containers - Docker { #fastapi-in-containers-docker } When deploying FastAPI applications a common approach is to build a **Linux container image**. It's normally done using <a href="https://www.docker.com/" class="external-link" target="_blank">**Docker**</a>. You can then deploy that container image in one of a few possible ways. Using Linux containers has several advantages including **security**, **replicability**, **simplicity**, and others. /// tipRegistered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Sat Sep 20 12:58:04 UTC 2025 - 29.5K bytes - Viewed (1) -
docs/en/docs/deployment/concepts.md
## Security - HTTPS { #security-https } In the [previous chapter about HTTPS](https.md){.internal-link target=_blank} we learned about how HTTPS provides encryption for your API. We also saw that HTTPS is normally provided by a component **external** to your application server, a **TLS Termination Proxy**.Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Sun Aug 31 09:15:41 UTC 2025 - 18.6K bytes - Viewed (1) -
docs/en/docs/virtual-environments.md
/// ## Create a Project { #create-a-project } First, create a directory for your project. What I normally do is that I create a directory named `code` inside my home/user directory. And inside of that I create one directory per project. <div class="termy"> ```console // Go to the home directory $ cdRegistered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Tue Dec 02 05:09:25 UTC 2025 - 22.8K bytes - Viewed (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/cache/DiskLruCache.kt
redundantOpCount >= lruEntries.size } /** * Drops the entry for [key] if it exists and can be removed. If the entry for [key] is currently * being edited, that edit will complete normally but its value will not be stored. * * @return true if an entry was removed. */ @Synchronized @Throws(IOException::class) fun remove(key: String): Boolean { initialize()
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Wed May 28 23:28:25 UTC 2025 - 34.7K bytes - Viewed (0) -
guava-tests/test/com/google/common/util/concurrent/TestThread.java
throw new AssertionError("Uncaught throwable in " + getName(), uncaughtThrowable); } } /** * Causes this thread to call the named void method, and asserts that the call returns normally. */ public void callAndAssertReturns(String methodName, Object... arguments) throws Exception { checkNotNull(methodName); checkNotNull(arguments); sendRequest(methodName, arguments);
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Thu Dec 11 21:00:51 UTC 2025 - 11.4K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/util/concurrent/TestThread.java
throw new AssertionError("Uncaught throwable in " + getName(), uncaughtThrowable); } } /** * Causes this thread to call the named void method, and asserts that the call returns normally. */ public void callAndAssertReturns(String methodName, Object... arguments) throws Exception { checkNotNull(methodName); checkNotNull(arguments); sendRequest(methodName, arguments);
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Thu Dec 11 21:00:51 UTC 2025 - 11.4K bytes - Viewed (0) -
src/main/java/jcifs/netbios/NbtAddress.java
* nameserver such as WINS or Samba is not specified. */ public static final int B_NODE = 0; /** * A Point-to-Point node, or P node, unicasts queries to a nameserver * only. Natrually the <code>jcifs.netbios.nameserver</code> property must * be set. */ public static final int P_NODE = 1; /** * Try Broadcast queries first, then try to resolve the name using theRegistered: Sat Dec 20 13:44:44 UTC 2025 - Last Modified: Sat Aug 16 01:32:48 UTC 2025 - 15.1K bytes - Viewed (0) -
docs/en/docs/tutorial/first-steps.md
* `HEAD` * `PATCH` * `TRACE` In the HTTP protocol, you can communicate to each path using one (or more) of these "methods". --- When building APIs, you normally use these specific HTTP methods to perform a specific action. Normally you use: * `POST`: to create data. * `GET`: to read data. * `PUT`: to update data. * `DELETE`: to delete data.
Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Wed Dec 17 20:41:43 UTC 2025 - 12.8K bytes - Viewed (0)