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Results 1 - 3 of 3 for clearSignalHandlers (0.19 sec)

  1. src/runtime/os_plan9.go

    	mp.errstr = (*byte)(mallocgc(_ERRMAX, nil, true))
    }
    
    func sigsave(p *sigset) {
    }
    
    func msigrestore(sigmask sigset) {
    }
    
    //go:nosplit
    //go:nowritebarrierrec
    func clearSignalHandlers() {
    }
    
    func sigblock(exiting bool) {
    }
    
    // Called to initialize a new m (including the bootstrap m).
    // Called on the new thread, cannot allocate memory.
    func minit() {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri May 17 15:41:45 UTC 2024
    - 10.3K bytes
    - Viewed (0)
  2. src/runtime/signal_unix.go

    		setsig(sig, _SIG_IGN)
    	}
    }
    
    // clearSignalHandlers clears all signal handlers that are not ignored
    // back to the default. This is called by the child after a fork, so that
    // we can enable the signal mask for the exec without worrying about
    // running a signal handler in the child.
    //
    //go:nosplit
    //go:nowritebarrierrec
    func clearSignalHandlers() {
    	for i := uint32(0); i < _NSIG; i++ {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri May 10 16:04:54 UTC 2024
    - 45K bytes
    - Viewed (0)
  3. src/runtime/os_windows.go

    func mpreinit(mp *m) {
    }
    
    //go:nosplit
    func sigsave(p *sigset) {
    }
    
    //go:nosplit
    func msigrestore(sigmask sigset) {
    }
    
    //go:nosplit
    //go:nowritebarrierrec
    func clearSignalHandlers() {
    }
    
    //go:nosplit
    func sigblock(exiting bool) {
    }
    
    // Called to initialize a new m (including the bootstrap m).
    // Called on the new thread, cannot allocate Go memory.
    func minit() {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Apr 26 22:55:25 UTC 2024
    - 41.5K bytes
    - Viewed (0)
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