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Results 1 - 2 of 2 for bandwidth (0.03 sec)

  1. okhttp/src/commonJvmAndroid/kotlin/okhttp3/Cache.kt

    import okio.Path
    import okio.Path.Companion.toOkioPath
    import okio.Sink
    import okio.Source
    import okio.buffer
    
    /**
     * Caches HTTP and HTTPS responses to the filesystem so they may be reused, saving time and
     * bandwidth.
     *
     * The Cache instance must have exclusive access to the [directory], since the internal data structures
     * may cause corruption or runtime errors if not. It may however be shared amongst multiple OkHttpClient
     * instances.
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Sat Aug 16 09:39:51 UTC 2025
    - 26.9K bytes
    - Viewed (0)
  2. docs/changelogs/changelog_4x.md

    making compression the default for everyone starting with this release candidate.
    
    Please be considerate of your servers and their operators as you roll out this release. Compression
    saves bandwidth but it costs CPU and memory! If you run into a problem you may need to adjust or
    disable the `permessage-deflate` compression settings on your server.
    
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Wed Apr 17 13:25:31 UTC 2024
    - 25.2K bytes
    - Viewed (0)
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