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Results 1 - 10 of 15 for adjacent (0.04 sec)

  1. guava-tests/test/com/google/common/collect/RangeTest.java

        IllegalArgumentException expected =
            assertThrows(IllegalArgumentException.class, () -> range.intersection(Range.closed(0, 2)));
        assertThat(expected).hasMessageThat().contains("connected");
    
        // adjacent below
        assertEquals(Range.closedOpen(4, 4), range.intersection(Range.closedOpen(2, 4)));
    
        // overlap below
        assertEquals(Range.closed(4, 6), range.intersection(Range.closed(2, 6)));
    
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 24.2K bytes
    - Viewed (0)
  2. android/guava/src/com/google/common/hash/Hashing.java

       *     HashFunction#hashString} method if the string contains non-BMP characters. Use {@link
       *     #murmur3_32_fixed(int)} instead.
       */
      @Deprecated
      @SuppressWarnings("IdentifierName") // the best we could do for adjacent digit blocks
      public static HashFunction murmur3_32(int seed) {
        return new Murmur3_32HashFunction(seed, /* supplementaryPlaneFix= */ false);
      }
    
      /**
       * Returns a hash function implementing the <a
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Jul 17 15:26:41 UTC 2025
    - 29.8K bytes
    - Viewed (0)
  3. android/guava-tests/test/com/google/common/collect/RangeTest.java

        IllegalArgumentException expected =
            assertThrows(IllegalArgumentException.class, () -> range.intersection(Range.closed(0, 2)));
        assertThat(expected).hasMessageThat().contains("connected");
    
        // adjacent below
        assertEquals(Range.closedOpen(4, 4), range.intersection(Range.closedOpen(2, 4)));
    
        // overlap below
        assertEquals(Range.closed(4, 6), range.intersection(Range.closed(2, 6)));
    
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 24.1K bytes
    - Viewed (0)
  4. android/guava/src/com/google/common/collect/ImmutableRangeSet.java

         * and will be merged, but overlapping ranges will cause an exception when {@link #build()} is
         * called.
         */
        @CanIgnoreReturnValue
        public Builder<C> addAll(RangeSet<C> ranges) {
          return addAll(ranges.asRanges());
        }
    
        /**
         * Add all of the specified ranges to this builder. Adjacent ranges are permitted and will be
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Aug 11 19:31:30 UTC 2025
    - 27.4K bytes
    - Viewed (0)
  5. guava/src/com/google/common/hash/Hashing.java

       *     HashFunction#hashString} method if the string contains non-BMP characters. Use {@link
       *     #murmur3_32_fixed(int)} instead.
       */
      @Deprecated
      @SuppressWarnings("IdentifierName") // the best we could do for adjacent digit blocks
      public static HashFunction murmur3_32(int seed) {
        return new Murmur3_32HashFunction(seed, /* supplementaryPlaneFix= */ false);
      }
    
      /**
       * Returns a hash function implementing the <a
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Aug 11 22:06:57 UTC 2025
    - 31.1K bytes
    - Viewed (0)
  6. guava/src/com/google/common/graph/Network.java

       * </ul>
       *
       * @throws IllegalArgumentException if {@code node} is not an element of this network
       */
      Set<N> adjacentNodes(N node);
    
      /**
       * Returns a live view of all nodes in this network adjacent to {@code node} which can be reached
       * by traversing {@code node}'s incoming edges <i>against</i> the direction (if any) of the edge.
       *
       * <p>In an undirected network, this is equivalent to {@link #adjacentNodes(Object)}.
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Aug 11 22:03:02 UTC 2025
    - 22.5K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/graph/Graphs.java

      private Graphs() {}
    
      // Graph query methods
    
      /**
       * Returns true if {@code graph} has at least one cycle. A cycle is defined as a non-empty subset
       * of edges in a graph arranged to form a path (a sequence of adjacent outgoing edges) starting
       * and ending with the same node.
       *
       * <p>This method will detect any non-empty cycle, including self-loops (a cycle of length 1).
       */
      public static <N> boolean hasCycle(Graph<N> graph) {
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Fri Aug 01 00:26:14 UTC 2025
    - 22.7K bytes
    - Viewed (0)
  8. guava/src/com/google/common/graph/Graphs.java

      private Graphs() {}
    
      // Graph query methods
    
      /**
       * Returns true if {@code graph} has at least one cycle. A cycle is defined as a non-empty subset
       * of edges in a graph arranged to form a path (a sequence of adjacent outgoing edges) starting
       * and ending with the same node.
       *
       * <p>This method will detect any non-empty cycle, including self-loops (a cycle of length 1).
       */
      public static <N> boolean hasCycle(Graph<N> graph) {
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Fri Aug 01 00:26:14 UTC 2025
    - 23.3K bytes
    - Viewed (0)
  9. guava/src/com/google/common/hash/Murmur3_32HashFunction.java

     * implementation</a>.
     *
     * @author Austin Appleby
     * @author Dimitris Andreou
     * @author Kurt Alfred Kluever
     */
    @Immutable
    @SuppressWarnings("IdentifierName") // the best we could do for adjacent digit blocks
    final class Murmur3_32HashFunction extends AbstractHashFunction implements Serializable {
      static final HashFunction MURMUR3_32 =
          new Murmur3_32HashFunction(0, /* supplementaryPlaneFix= */ false);
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Apr 14 16:36:11 UTC 2025
    - 11.8K bytes
    - Viewed (0)
  10. android/guava/src/com/google/common/cache/Striped64.java

       * overkill for most Atomics because they are usually irregularly
       * scattered in memory and thus don't interfere much with each
       * other. But Atomic objects residing in arrays will tend to be
       * placed adjacent to each other, and so will most often share
       * cache lines (with a huge negative performance impact) without
       * this precaution.
       *
       * In part because Cells are relatively large, we avoid creating
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Wed Jan 15 22:17:15 UTC 2025
    - 11.4K bytes
    - Viewed (0)
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