Search Options

Results per page
Sort
Preferred Languages
Advance

Results 1 - 7 of 7 for ValueGraph (0.04 sec)

  1. guava/src/com/google/common/graph/ValueGraph.java

     * subtype of {@code ValueGraph} that provides methods for adding and removing nodes and edges. If
     * you do not need to mutate a graph (e.g. if you write a method than runs a read-only algorithm on
     * the graph), you should use the non-mutating {@link ValueGraph} interface, or an {@link
     * ImmutableValueGraph}.
     *
     * <p>You can create an immutable copy of an existing {@code ValueGraph} using {@link
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Mon Mar 17 20:26:29 UTC 2025
    - 16K bytes
    - Viewed (0)
  2. guava-tests/test/com/google/common/graph/TraverserTest.java

        MutableValueGraph<String, Integer> valueGraph = ValueGraphBuilder.directed().build();
        valueGraph.putEdgeValue("a", "b", 11);
    
        Traverser.forTree(valueGraph); // Does not throw
      }
    
      @Test
      public void forTree_withUndirectedValueGraph_throws() throws Exception {
        MutableValueGraph<String, Integer> valueGraph = ValueGraphBuilder.undirected().build();
        valueGraph.putEdgeValue("a", "b", 11);
    
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Tue Sep 30 17:09:51 UTC 2025
    - 47.4K bytes
    - Viewed (2)
  3. guava-tests/test/com/google/common/graph/GraphsTest.java

      public void copyOf_directedValueGraph() {
        ValueGraph<Integer, String> directedGraph = buildDirectedValueGraph();
    
        ValueGraph<Integer, String> copy = copyOf(directedGraph);
        assertThat(copy).isEqualTo(directedGraph);
      }
    
      @Test
      public void copyOf_undirectedValueGraph() {
        ValueGraph<Integer, String> undirectedGraph = buildUndirectedValueGraph();
    
        ValueGraph<Integer, String> copy = copyOf(undirectedGraph);
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Tue Sep 30 17:09:51 UTC 2025
    - 30.1K bytes
    - Viewed (0)
  4. guava/src/com/google/common/graph/AbstractBaseGraph.java

          public Graph<N> asGraph() {
            if (AbstractBaseGraph.this instanceof Graph) {
              return (Graph<N>) AbstractBaseGraph.this;
            } else if (AbstractBaseGraph.this instanceof ValueGraph) {
              return ((ValueGraph<N, ?>) AbstractBaseGraph.this).asGraph();
            }
            throw new UnsupportedOperationException(
                "Unexpected graph type: " + AbstractBaseGraph.this.getClass());
          }
    
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Tue Oct 07 15:57:03 UTC 2025
    - 11.5K bytes
    - Viewed (0)
  5. android/guava/src/com/google/common/graph/Network.java

     * <p>A graph is composed of a set of nodes and a set of edges connecting pairs of nodes.
     *
     * <p>There are three primary interfaces provided to represent graphs. In order of increasing
     * complexity they are: {@link Graph}, {@link ValueGraph}, and {@link Network}. You should generally
     * prefer the simplest interface that satisfies your use case. See the <a
     * href="https://github.com/google/guava/wiki/GraphsExplained#choosing-the-right-graph-type">
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Tue Oct 07 15:57:03 UTC 2025
    - 17.7K bytes
    - Viewed (0)
  6. android/guava/src/com/google/common/graph/Graph.java

     * <p>A graph is composed of a set of nodes and a set of edges connecting pairs of nodes.
     *
     * <p>There are three primary interfaces provided to represent graphs. In order of increasing
     * complexity they are: {@link Graph}, {@link ValueGraph}, and {@link Network}. You should generally
     * prefer the simplest interface that satisfies your use case. See the <a
     * href="https://github.com/google/guava/wiki/GraphsExplained#choosing-the-right-graph-type">
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Mon Mar 17 20:26:29 UTC 2025
    - 13.6K bytes
    - Viewed (0)
  7. guava/src/com/google/common/graph/Graph.java

     * <p>A graph is composed of a set of nodes and a set of edges connecting pairs of nodes.
     *
     * <p>There are three primary interfaces provided to represent graphs. In order of increasing
     * complexity they are: {@link Graph}, {@link ValueGraph}, and {@link Network}. You should generally
     * prefer the simplest interface that satisfies your use case. See the <a
     * href="https://github.com/google/guava/wiki/GraphsExplained#choosing-the-right-graph-type">
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Mon Mar 17 20:26:29 UTC 2025
    - 13.6K bytes
    - Viewed (0)
Back to top