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Results 1 - 3 of 3 for Topology (0.03 sec)

  1. android/guava/src/com/google/common/graph/Graphs.java

       * graph with an edge connecting node A to node B if node B is {@link #reachableNodes(Graph,
       * Object) reachable} from node A.
       *
       * <p>This is a "snapshot" based on the current topology of {@code graph}, rather than a live view
       * of the transitive closure of {@code graph}. In other words, the returned {@link Graph} will not
       * be updated after modifications to {@code graph}.
       *
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Fri Aug 01 00:26:14 UTC 2025
    - 22.7K bytes
    - Viewed (0)
  2. guava/src/com/google/common/graph/Graphs.java

       * graph with an edge connecting node A to node B if node B is {@link #reachableNodes(Graph,
       * Object) reachable} from node A.
       *
       * <p>This is a "snapshot" based on the current topology of {@code graph}, rather than a live view
       * of the transitive closure of {@code graph}. In other words, the returned {@link Graph} will not
       * be updated after modifications to {@code graph}.
       *
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Fri Aug 01 00:26:14 UTC 2025
    - 23.3K bytes
    - Viewed (0)
  3. cmd/erasure-sets.go

    	}
    
    	wg.Wait()
    }
    
    // monitorAndConnectEndpoints this is a monitoring loop to keep track of disconnected
    // endpoints by reconnecting them and making sure to place them into right position in
    // the set topology, this monitoring happens at a given monitoring interval.
    func (s *erasureSets) monitorAndConnectEndpoints(ctx context.Context, monitorInterval time.Duration) {
    	r := rand.New(rand.NewSource(time.Now().UnixNano()))
    
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Fri Aug 29 02:39:48 UTC 2025
    - 37K bytes
    - Viewed (1)
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