Search Options

Display Count
Sort
Preferred Language
Advanced Search

Results 1 - 10 of 629 for Systems (0.05 seconds)

  1. internal/config/config.go

    )
    
    // LoggerSubSystems - all sub-systems related to logger
    var LoggerSubSystems = set.CreateStringSet(
    	LoggerWebhookSubSys,
    	AuditWebhookSubSys,
    	AuditKafkaSubSys,
    )
    
    // SubSystems - all supported sub-systems
    var SubSystems = madmin.SubSystems
    
    // SubSystemsDynamic - all sub-systems that have dynamic config.
    var SubSystemsDynamic = set.CreateStringSet(
    	APISubSys,
    	CompressionSubSys,
    	ScannerSubSys,
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 37.7K bytes
    - Click Count (0)
  2. MIGRATION.md

    - **Apache Solr** - Document import via REST API
    - **Database Systems** - Direct connection via DataStore plugins
    - **File Systems** - SMB, FTP, local file crawling
    - **Custom Systems** - REST API for bulk document indexing
    
    ---
    
    ## Pre-Migration Planning
    
    ### 1. Assessment Phase
    
    Before starting migration, assess your current system:
    
    - **Document Count**: Total number of indexed documents
    Created: Sat Dec 20 09:19:18 GMT 2025
    - Last Modified: Thu Nov 06 12:40:11 GMT 2025
    - 23.2K bytes
    - Click Count (0)
  3. android/guava/src/com/google/common/base/Ascii.java

       *
       * @since 8.0
       */
      public static final byte EOT = 4;
    
      /**
       * Enquiry: A communication control character used in data communication systems as a request for
       * a response from a remote station. It may be used as a "Who Are You" (WRU) to obtain
       * identification, or may be used to obtain station status, or both.
       *
       * @since 8.0
       */
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Mon Mar 17 20:26:29 GMT 2025
    - 21.7K bytes
    - Click Count (0)
  4. cmd/server-main.go

    	globalBucketMonitor = bandwidth.NewMonitor(ctx, uint64(totalNodeCount()))
    
    	// Create a new config system.
    	globalConfigSys = NewConfigSys()
    
    	// Create new IAM system.
    	globalIAMSys = NewIAMSys()
    
    	// Create new policy system.
    	globalPolicySys = NewPolicySys()
    
    	// Create new lifecycle system.
    	globalLifecycleSys = NewLifecycleSys()
    
    	// Create new bucket encryption subsystem
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Tue May 27 15:18:36 GMT 2025
    - 35.9K bytes
    - Click Count (4)
  5. docs/config/README.md

    ```
    
    This behavior is consistent across all keys; each key self-documents itself with valid examples.
    
    ## Dynamic systems without restarting server
    
    The following sub-systems are dynamic i.e., configuration parameters for each sub-systems can be changed while the server is running without any restarts.
    
    ```
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Tue Aug 12 18:20:36 GMT 2025
    - 18.1K bytes
    - Click Count (1)
  6. docs/en/docs/alternatives.md

    It's relatively tightly coupled with relational databases (like MySQL or PostgreSQL), so, having a NoSQL database (like Couchbase, MongoDB, Cassandra, etc) as the main store engine is not very easy.
    
    Created: Sun Dec 28 07:19:09 GMT 2025
    - Last Modified: Sat Oct 11 17:48:49 GMT 2025
    - 23.6K bytes
    - Click Count (0)
  7. LICENSES/vendor/github.com/containerd/containerd/api/LICENSE

          means any form of electronic, verbal, or written communication sent
          to the Licensor or its representatives, including but not limited to
          communication on electronic mailing lists, source code control systems,
          and issue tracking systems that are managed by, or on behalf of, the
          Licensor for the purpose of discussing and improving the Work, but
          excluding communication that is conspicuously marked or otherwise
    Created: Fri Dec 26 09:05:12 GMT 2025
    - Last Modified: Sun Sep 22 18:50:45 GMT 2024
    - 10.7K bytes
    - Click Count (0)
  8. LICENSES/third_party/forked/gotestsum/LICENSE

          means any form of electronic, verbal, or written communication sent
          to the Licensor or its representatives, including but not limited to
          communication on electronic mailing lists, source code control systems,
          and issue tracking systems that are managed by, or on behalf of, the
          Licensor for the purpose of discussing and improving the Work, but
          excluding communication that is conspicuously marked or otherwise
    Created: Fri Dec 26 09:05:12 GMT 2025
    - Last Modified: Fri Apr 01 18:49:15 GMT 2022
    - 11.1K bytes
    - Click Count (0)
  9. LICENSES/vendor/github.com/containerd/errdefs/pkg/LICENSE

          means any form of electronic, verbal, or written communication sent
          to the Licensor or its representatives, including but not limited to
          communication on electronic mailing lists, source code control systems,
          and issue tracking systems that are managed by, or on behalf of, the
          Licensor for the purpose of discussing and improving the Work, but
          excluding communication that is conspicuously marked or otherwise
    Created: Fri Dec 26 09:05:12 GMT 2025
    - Last Modified: Wed Mar 05 11:36:39 GMT 2025
    - 10.7K bytes
    - Click Count (0)
  10. LICENSE

          means any form of electronic, verbal, or written communication sent
          to the Licensor or its representatives, including but not limited to
          communication on electronic mailing lists, source code control systems,
          and issue tracking systems that are managed by, or on behalf of, the
          Licensor for the purpose of discussing and improving the Work, but
          excluding communication that is conspicuously marked or otherwise
    Created: Sat Dec 20 11:21:39 GMT 2025
    - Last Modified: Mon Jan 11 04:26:17 GMT 2021
    - 11.1K bytes
    - Click Count (0)
Back to Top