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cmd/streaming-signature-v4.go
func parseS3ChunkExtension(buf []byte) ([]byte, []byte) { buf = trimTrailingWhitespace(buf) semi := bytes.Index(buf, []byte(s3ChunkSignatureStr)) // Chunk signature not found, return the whole buffer. if semi == -1 { return buf, nil } return buf[:semi], parseChunkSignature(buf[semi:]) } // parseChunkSignature - parse chunk signature. func parseChunkSignature(chunk []byte) []byte {
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Thu May 16 23:13:47 UTC 2024 - 18.2K bytes - Viewed (0) -
guava-tests/test/com/google/common/collect/MinMaxPriorityQueueTest.java
Multiset<Integer> elements = HashMultiset.create(); MinMaxPriorityQueue<Integer> queue = MinMaxPriorityQueue.create(); int range = 10_000; // range should be small enough that equal elements occur semi-frequently for (int iter = 0; iter < reduceIterationsIfGwt(1000); iter++) { for (int i = 0; i < 100; i++) { Integer element = random.nextInt(range); elements.add(element);
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Oct 30 16:15:19 UTC 2024 - 35.9K bytes - Viewed (0) -
doc/asm.html
<a href="https://9p.io/sys/doc/compiler.html">this description</a>) needs no assembler pass in the usual pipeline. Instead, the compiler operates on a kind of semi-abstract instruction set, and instruction selection occurs partly after code generation. The assembler works on the semi-abstract form, so when you see an instruction like <code>MOV</code> what the toolchain actually generates for that operation might
Registered: Tue Nov 05 11:13:11 UTC 2024 - Last Modified: Tue Nov 28 19:15:27 UTC 2023 - 36.3K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/collect/MinMaxPriorityQueueTest.java
Multiset<Integer> elements = HashMultiset.create(); MinMaxPriorityQueue<Integer> queue = MinMaxPriorityQueue.create(); int range = 10_000; // range should be small enough that equal elements occur semi-frequently for (int iter = 0; iter < reduceIterationsIfGwt(1000); iter++) { for (int i = 0; i < 100; i++) { Integer element = random.nextInt(range); elements.add(element);
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Oct 30 16:15:19 UTC 2024 - 35.9K bytes - Viewed (0)