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Results 1 - 2 of 2 for RunScorePlugins (0.24 sec)
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pkg/scheduler/framework/interface.go
RunPreScorePlugins(context.Context, *CycleState, *v1.Pod, []*NodeInfo) *Status // RunScorePlugins runs the set of configured scoring plugins. // It returns a list that stores scores from each plugin and total score for each Node. // It also returns *Status, which is set to non-success if any of the plugins returns // a non-success status. RunScorePlugins(context.Context, *CycleState, *v1.Pod, []*NodeInfo) ([]NodePluginScores, *Status)
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Fri May 31 15:52:16 UTC 2024 - 35.4K bytes - Viewed (0) -
pkg/scheduler/schedule_one.go
} feasibleNodes = feasibleList } return feasibleNodes, nil } // prioritizeNodes prioritizes the nodes by running the score plugins, // which return a score for each node from the call to RunScorePlugins(). // The scores from each plugin are added together to make the score for that node, then // any extenders are run as well. // All scores are finally combined (added) to get the total weighted scores of all nodes
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Thu Jun 06 13:28:08 UTC 2024 - 43.4K bytes - Viewed (0)