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Results 1 - 2 of 2 for RemoveIdleMarkWorker (0.49 sec)
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src/runtime/mgcpacer_test.go
t.Fatalf("expected to not need idle mark workers") } if c.AddIdleMarkWorker() { t.Fatalf("expected to not be able to add an idle mark worker") } for i := 0; i < workers; i++ { c.RemoveIdleMarkWorker() if !c.NeedIdleMarkWorker() { t.Fatalf("expected to need idle mark workers after removal: i=%d", i) } } for i := 0; i < workers-1; i++ { if !c.AddIdleMarkWorker() {
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri May 19 13:53:21 UTC 2023 - 39.3K bytes - Viewed (0) -
src/runtime/export_test.go
return c.addIdleMarkWorker() } func (c *GCController) NeedIdleMarkWorker() bool { return c.needIdleMarkWorker() } func (c *GCController) RemoveIdleMarkWorker() { c.removeIdleMarkWorker() } func (c *GCController) SetMaxIdleMarkWorkers(max int32) { c.setMaxIdleMarkWorkers(max) } var alwaysFalse bool var escapeSink any
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu May 30 17:50:53 UTC 2024 - 46.1K bytes - Viewed (0)