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Results 1 - 2 of 2 for RemoveIdleMarkWorker (0.49 sec)

  1. src/runtime/mgcpacer_test.go

    		t.Fatalf("expected to not need idle mark workers")
    	}
    	if c.AddIdleMarkWorker() {
    		t.Fatalf("expected to not be able to add an idle mark worker")
    	}
    	for i := 0; i < workers; i++ {
    		c.RemoveIdleMarkWorker()
    		if !c.NeedIdleMarkWorker() {
    			t.Fatalf("expected to need idle mark workers after removal: i=%d", i)
    		}
    	}
    	for i := 0; i < workers-1; i++ {
    		if !c.AddIdleMarkWorker() {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri May 19 13:53:21 UTC 2023
    - 39.3K bytes
    - Viewed (0)
  2. src/runtime/export_test.go

    	return c.addIdleMarkWorker()
    }
    
    func (c *GCController) NeedIdleMarkWorker() bool {
    	return c.needIdleMarkWorker()
    }
    
    func (c *GCController) RemoveIdleMarkWorker() {
    	c.removeIdleMarkWorker()
    }
    
    func (c *GCController) SetMaxIdleMarkWorkers(max int32) {
    	c.setMaxIdleMarkWorkers(max)
    }
    
    var alwaysFalse bool
    var escapeSink any
    
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu May 30 17:50:53 UTC 2024
    - 46.1K bytes
    - Viewed (0)
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