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Results 1 - 2 of 2 for ProcSyscallAbandoned (0.17 sec)
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src/internal/trace/event/go122/event.go
return "Syscall" case GoWaiting: return "Waiting" } return "Bad" } type ProcStatus uint8 const ( ProcBad ProcStatus = iota ProcRunning ProcIdle ProcSyscall ProcSyscallAbandoned ) func (s ProcStatus) String() string { switch s { case ProcRunning: return "Running" case ProcIdle: return "Idle" case ProcSyscall: return "Syscall" } return "Bad"
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri May 17 18:48:18 UTC 2024 - 14.8K bytes - Viewed (0) -
src/internal/trace/event.go
case go122.EvProcSteal: // N.B. ordering.advance populates e.base.extra. beforeState := ProcRunning if go122.ProcStatus(e.base.extra(version.Go122)[0]) == go122.ProcSyscallAbandoned { // We've lost information because this ProcSteal advanced on a // SyscallAbandoned state. Treat the P as idle because ProcStatus // treats SyscallAbandoned as Idle. Otherwise we'll have an invalid
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu May 30 12:39:00 UTC 2024 - 28.9K bytes - Viewed (0)