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Results 1 - 4 of 4 for OpSelectN (0.11 sec)

  1. src/cmd/compile/internal/ssa/expand_calls.go

    	}
    
    	return mem
    }
    
    // Convert scalar OpArg into the proper OpWhateverArg instruction
    // Convert scalar OpSelectN into perhaps-differently-indexed OpSelectN
    // Convert aggregate OpArg into Make of its parts (which are eventually scalars)
    // Convert aggregate OpSelectN into Make of its parts (which are eventually scalars)
    // Returns the converted value.
    //
    //   - "pos" the position for any generated instructions
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Tue Nov 28 05:13:40 UTC 2023
    - 31.9K bytes
    - Viewed (0)
  2. src/cmd/compile/internal/ssa/writebarrier.go

    	c := f.Config
    	if f.ABIDefault == f.ABI1 && len(c.intParamRegs) >= 1 {
    		if v.Op != OpSelectN || v.AuxInt != 0 {
    			return nil, false
    		}
    		mem = select1[v.Args[0].ID]
    		if mem == nil {
    			return nil, false
    		}
    	} else {
    		if v.Op != OpLoad {
    			return nil, false
    		}
    		mem = v.MemoryArg()
    		if mem.Op != OpSelectN {
    			return nil, false
    		}
    		if mem.Type != types.TypeMem {
    			return nil, false
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Sep 08 19:09:14 UTC 2023
    - 23.5K bytes
    - Viewed (0)
  3. src/cmd/compile/internal/ssa/loopreschedchecks.go

    		resched := f.fe.Syslook("goschedguarded")
    		call := sched.NewValue1A(bb.Pos, OpStaticCall, types.TypeResultMem, StaticAuxCall(resched, bb.Func.ABIDefault.ABIAnalyzeTypes(nil, nil)), mem0)
    		mem1 := sched.NewValue1I(bb.Pos, OpSelectN, types.TypeMem, 0, call)
    		sched.AddEdgeTo(h)
    		headerMemPhi.AddArg(mem1)
    
    		bb.Succs[p.i] = Edge{test, 0}
    		test.Preds = append(test.Preds, Edge{bb, p.i})
    
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Tue Aug 22 21:17:10 UTC 2023
    - 16K bytes
    - Viewed (0)
  4. src/cmd/compile/internal/ssa/schedule.go

    			case v.Type.IsMemory():
    				// Schedule stores as early as possible. This tends to
    				// reduce register pressure.
    				score[v.ID] = ScoreMemory
    			case v.Op == OpSelect0 || v.Op == OpSelect1 || v.Op == OpSelectN:
    				// Tuple selectors need to appear immediately after the instruction
    				// that generates the tuple.
    				score[v.ID] = ScoreReadTuple
    			case v.hasFlagInput():
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Apr 08 15:53:17 UTC 2024
    - 16.4K bytes
    - Viewed (0)
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