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Results 1 - 2 of 2 for OPCODE_TEXT (0.29 sec)

  1. okhttp/src/main/kotlin/okhttp3/internal/ws/WebSocketReader.kt

    import okhttp3.internal.ws.WebSocketProtocol.OPCODE_CONTROL_PONG
    import okhttp3.internal.ws.WebSocketProtocol.OPCODE_FLAG_CONTROL
    import okhttp3.internal.ws.WebSocketProtocol.OPCODE_TEXT
    import okhttp3.internal.ws.WebSocketProtocol.PAYLOAD_BYTE_MAX
    import okhttp3.internal.ws.WebSocketProtocol.PAYLOAD_LONG
    import okhttp3.internal.ws.WebSocketProtocol.PAYLOAD_SHORT
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Mon Jan 08 01:13:22 UTC 2024
    - 9.8K bytes
    - Viewed (0)
  2. okhttp/src/main/kotlin/okhttp3/internal/ws/RealWebSocket.kt

    import okhttp3.internal.ws.WebSocketProtocol.CLOSE_CLIENT_GOING_AWAY
    import okhttp3.internal.ws.WebSocketProtocol.CLOSE_MESSAGE_MAX
    import okhttp3.internal.ws.WebSocketProtocol.OPCODE_BINARY
    import okhttp3.internal.ws.WebSocketProtocol.OPCODE_TEXT
    import okhttp3.internal.ws.WebSocketProtocol.validateCloseCode
    import okio.BufferedSink
    import okio.BufferedSource
    import okio.ByteString
    import okio.ByteString.Companion.encodeUtf8
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Mon Apr 01 14:21:25 UTC 2024
    - 22.1K bytes
    - Viewed (0)
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