- Sort Score
- Num 10 results
- Language All
Results 1 - 7 of 7 for Locality (0.06 seconds)
-
android/guava/src/com/google/common/hash/Striped64.java
* There is no need for a blocking lock; when the lock is not * available, threads try other slots (or the base). During these * retries, there is increased contention and reduced locality, * which is still better than alternatives. * * Per-thread hash codes are initialized to random values. * Contention and/or table collisions are indicated by failed
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Wed Jan 15 22:17:15 GMT 2025 - 11.4K bytes - Click Count (0) -
android/guava/src/com/google/common/cache/Striped64.java
* There is no need for a blocking lock; when the lock is not * available, threads try other slots (or the base). During these * retries, there is increased contention and reduced locality, * which is still better than alternatives. * * Per-thread hash codes are initialized to random values. * Contention and/or table collisions are indicated by failed
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Wed Jan 15 22:17:15 GMT 2025 - 11.4K bytes - Click Count (0) -
android/guava/src/com/google/common/primitives/ImmutableLongArray.java
* </ul> * * <p>Advantages compared to {@link com.google.common.collect.ImmutableList ImmutableList}{@code * <Long>}: * * <ul> * <li>Improved memory compactness and locality. * <li>Can be queried without allocating garbage. * <li>Access to {@code LongStream} features (like {@link LongStream#sum}) using {@code stream()} * instead of the awkward {@code stream().mapToLong(v -> v)}.Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Fri Dec 12 14:49:24 GMT 2025 - 22K bytes - Click Count (0) -
docs/changelogs/changelog_4x.md
## Version 4.4.1 _2020-03-08_ * Fix: Don't reuse a connection on redirect if certs match but DNS does not. For better locality and performance OkHttp attempts to use the same pooled connection across redirects and follow-ups. It independently shares connections when the IP addresses and certificates match,
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Wed Apr 17 13:25:31 GMT 2024 - 25.2K bytes - Click Count (0) -
android/guava/src/com/google/common/primitives/ImmutableDoubleArray.java
* </ul> * * <p>Advantages compared to {@link com.google.common.collect.ImmutableList ImmutableList}{@code * <Double>}: * * <ul> * <li>Improved memory compactness and locality. * <li>Can be queried without allocating garbage. * <li>Access to {@code DoubleStream} features (like {@link DoubleStream#sum}) using {@code * stream()} instead of the awkward {@code stream().mapToDouble(v -> v)}.Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Fri Dec 12 14:49:24 GMT 2025 - 22.7K bytes - Click Count (0) -
android/guava/src/com/google/common/primitives/ImmutableIntArray.java
* </ul> * * <p>Advantages compared to {@link com.google.common.collect.ImmutableList ImmutableList}{@code * <Integer>}: * * <ul> * <li>Improved memory compactness and locality. * <li>Can be queried without allocating garbage. * <li>Access to {@code IntStream} features (like {@link IntStream#sum}) using {@code stream()} * instead of the awkward {@code stream().mapToInt(v -> v)}. * </ul>Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Fri Dec 12 14:49:24 GMT 2025 - 21.9K bytes - Click Count (0) -
android/guava/src/com/google/common/primitives/Ints.java
// The Dolphin algorithm is attractive because it does the fewest array reads and writes: each // array slot is read and written exactly once. However, it can have very poor memory locality: // benchmarking shows it can take 7 times longer than the other two in some cases. The other two // do n swaps, minus a delta (0 or 2 for Reversal, gcd(d, n) for Successive), so that's aboutCreated: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Tue Mar 17 16:45:58 GMT 2026 - 31.3K bytes - Click Count (0)