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Results 1 - 10 of 10 for Locality (0.06 sec)

  1. istioctl/pkg/writer/envoy/configdump/testdata/endpoint/emptyfilter_output.json

    [
        {
            "clusterName": "agent",
            "endpoints": [
                {
                    "locality": {},
                    "lbEndpoints": [
                        {
                            "endpoint": {
                                "address": {
                                    "socketAddress": {
                                        "address": "127.0.0.1",
                                        "portValue": 15020
                                    }
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Tue Jul 12 02:25:59 UTC 2022
    - 40.4K bytes
    - Viewed (0)
  2. istioctl/pkg/writer/envoy/configdump/testdata/endpoint/emptyfilter_output.yaml

        loadBalancingWeight: 3
        locality: {}
      policy:
        overprovisioningFactor: 140
    - clusterName: sds-grpc
      endpoints:
      - lbEndpoints:
        - endpoint:
            address:
              pipe:
                path: ./var/run/secrets/workload-spiffe-uds/socket
            healthCheckConfig: {}
          healthStatus: HEALTHY
          loadBalancingWeight: 1
        locality: {}
      policy:
        overprovisioningFactor: 140
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Tue Jul 12 02:25:59 UTC 2022
    - 17.1K bytes
    - Viewed (0)
  3. android/guava/src/com/google/common/cache/Striped64.java

       * There is no need for a blocking lock; when the lock is not
       * available, threads try other slots (or the base).  During these
       * retries, there is increased contention and reduced locality,
       * which is still better than alternatives.
       *
       * Per-thread hash codes are initialized to random values.
       * Contention and/or table collisions are indicated by failed
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Jun 14 17:55:55 UTC 2024
    - 11.5K bytes
    - Viewed (0)
  4. guava/src/com/google/common/hash/Striped64.java

       * There is no need for a blocking lock; when the lock is not
       * available, threads try other slots (or the base).  During these
       * retries, there is increased contention and reduced locality,
       * which is still better than alternatives.
       *
       * Per-thread hash codes are initialized to random values.
       * Contention and/or table collisions are indicated by failed
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Jun 14 17:55:55 UTC 2024
    - 11.5K bytes
    - Viewed (0)
  5. android/guava/src/com/google/common/primitives/ImmutableLongArray.java

     * </ul>
     *
     * <p>Advantages compared to {@link com.google.common.collect.ImmutableList ImmutableList}{@code
     * <Long>}:
     *
     * <ul>
     *   <li>Improved memory compactness and locality.
     *   <li>Can be queried without allocating garbage.
     *   <li>Access to {@code LongStream} features (like {@link LongStream#sum}) using {@code stream()}
     *       instead of the awkward {@code stream().mapToLong(v -> v)}.
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 25 18:05:56 UTC 2024
    - 22.3K bytes
    - Viewed (0)
  6. guava/src/com/google/common/primitives/ImmutableIntArray.java

     * </ul>
     *
     * <p>Advantages compared to {@link com.google.common.collect.ImmutableList ImmutableList}{@code
     * <Integer>}:
     *
     * <ul>
     *   <li>Improved memory compactness and locality.
     *   <li>Can be queried without allocating garbage.
     *   <li>Access to {@code IntStream} features (like {@link IntStream#sum}) using {@code stream()}
     *       instead of the awkward {@code stream().mapToInt(v -> v)}.
     * </ul>
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 25 18:05:56 UTC 2024
    - 21.4K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/primitives/ImmutableIntArray.java

     * </ul>
     *
     * <p>Advantages compared to {@link com.google.common.collect.ImmutableList ImmutableList}{@code
     * <Integer>}:
     *
     * <ul>
     *   <li>Improved memory compactness and locality.
     *   <li>Can be queried without allocating garbage.
     *   <li>Access to {@code IntStream} features (like {@link IntStream#sum}) using {@code stream()}
     *       instead of the awkward {@code stream().mapToInt(v -> v)}.
     * </ul>
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 25 18:05:56 UTC 2024
    - 22.2K bytes
    - Viewed (0)
  8. android/guava/src/com/google/common/primitives/ImmutableDoubleArray.java

     * </ul>
     *
     * <p>Advantages compared to {@link com.google.common.collect.ImmutableList ImmutableList}{@code
     * <Double>}:
     *
     * <ul>
     *   <li>Improved memory compactness and locality.
     *   <li>Can be queried without allocating garbage.
     *   <li>Access to {@code DoubleStream} features (like {@link DoubleStream#sum}) using {@code
     *       stream()} instead of the awkward {@code stream().mapToDouble(v -> v)}.
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 25 18:05:56 UTC 2024
    - 23K bytes
    - Viewed (0)
  9. docs/changelogs/changelog_4x.md

    
    ## Version 4.4.1
    
    _2020-03-08_
    
     *  Fix: Don't reuse a connection on redirect if certs match but DNS does not. For better
        locality and performance OkHttp attempts to use the same pooled connection across redirects and
        follow-ups. It independently shares connections when the IP addresses and certificates match,
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Wed Apr 17 13:25:31 UTC 2024
    - 25.2K bytes
    - Viewed (0)
  10. android/guava/src/com/google/common/primitives/Ints.java

        // The Dolphin algorithm is attractive because it does the fewest array reads and writes: each
        // array slot is read and written exactly once. However, it can have very poor memory locality:
        // benchmarking shows it can take 7 times longer than the other two in some cases. The other two
        // do n swaps, minus a delta (0 or 2 for Reversal, gcd(d, n) for Successive), so that's about
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 25 18:05:56 UTC 2024
    - 31K bytes
    - Viewed (0)
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