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Results 1 - 10 of 98 for Idle (0.28 sec)

  1. platforms/core-runtime/launcher/src/test/groovy/org/gradle/launcher/daemon/server/DaemonStateCoordinatorTest.groovy

            0 * _._
        }
    
        def "idle millis is 0 if daemon is busy"() {
            given:
            Runnable command = Mock()
    
            when:
            coordinator.runCommand(command, "some command")
    
            then:
            1 * command.run() >> {
                coordinator.getIdleMillis() == 0L
            }
        }
    
        def "idle millis is > 0 when daemon is idle"() {
            when:
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Sun May 05 22:24:02 UTC 2024
    - 16.3K bytes
    - Viewed (0)
  2. platforms/core-runtime/launcher/src/main/java/org/gradle/launcher/daemon/server/DaemonStateCoordinator.java

                while (!timer.hasExpired()) {
                    try {
                        switch (state) {
                            case Idle:
                                LOGGER.debug("Cancel: daemon is idle now.");
                                return null;
                            case Busy:
                            case Canceled:
                            case StopRequested:
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Wed May 29 06:47:38 UTC 2024
    - 17.1K bytes
    - Viewed (0)
  3. src/runtime/mgclimit.go

    	}
    
    	// Subtract out all idle time from the total time. Do this after computing
    	// GC time, because the background utilization is dependent on the *real*
    	// total time, not the total time after idle time is subtracted.
    	//
    	// Idle time is counted as any time that a P is on the P idle list plus idle mark
    	// time. Idle mark workers soak up time that the application spends idle.
    	//
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Apr 22 22:07:41 UTC 2024
    - 17.3K bytes
    - Viewed (0)
  4. platforms/core-runtime/logging/src/main/java/org/gradle/internal/logging/progress/DefaultProgressLoggerFactory.java

                currentBuildOperation != null ? currentBuildOperation.getParentId() : null,
                null
            );
        }
    
        private enum State {idle, started, completed}
    
        private class ProgressLoggerImpl implements ProgressLogger {
            private final OperationIdentifier progressOperationId;
            private final String category;
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Tue May 28 13:09:37 UTC 2024
    - 10.5K bytes
    - Viewed (0)
  5. okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnectionPool.kt

    import okhttp3.internal.platform.Platform
    import okio.IOException
    
    class RealConnectionPool(
      private val taskRunner: TaskRunner,
      /**
       * The maximum number of idle connections across all addresses.
       * Connections needed to satisfy a [ConnectionPool.AddressPolicy] are not considered idle.
       */
      private val maxIdleConnections: Int,
      keepAliveDuration: Long,
      timeUnit: TimeUnit,
      internal val connectionListener: ConnectionListener,
    Registered: Sun Jun 16 04:42:17 UTC 2024
    - Last Modified: Sat Apr 20 17:03:43 UTC 2024
    - 16.2K bytes
    - Viewed (0)
  6. android/guava/src/com/google/common/util/concurrent/SequentialExecutor.java

     * the License.
     */
    
    package com.google.common.util.concurrent;
    
    import static com.google.common.base.Preconditions.checkNotNull;
    import static com.google.common.util.concurrent.SequentialExecutor.WorkerRunningState.IDLE;
    import static com.google.common.util.concurrent.SequentialExecutor.WorkerRunningState.QUEUED;
    import static com.google.common.util.concurrent.SequentialExecutor.WorkerRunningState.QUEUING;
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Thu Feb 01 21:46:34 UTC 2024
    - 10.6K bytes
    - Viewed (0)
  7. guava/src/com/google/common/util/concurrent/SequentialExecutor.java

     * the License.
     */
    
    package com.google.common.util.concurrent;
    
    import static com.google.common.base.Preconditions.checkNotNull;
    import static com.google.common.util.concurrent.SequentialExecutor.WorkerRunningState.IDLE;
    import static com.google.common.util.concurrent.SequentialExecutor.WorkerRunningState.QUEUED;
    import static com.google.common.util.concurrent.SequentialExecutor.WorkerRunningState.QUEUING;
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Thu Feb 01 21:46:34 UTC 2024
    - 10.6K bytes
    - Viewed (0)
  8. testing/internal-integ-testing/src/test/groovy/org/gradle/integtests/fixtures/logging/GroupedOutputFixtureTest.groovy

    INITIALIZING [0s]\u001B[m\u001B[36D\u001B[1B\u001B[1m> settings\u001B[m\u001B[10D\u001B[1B\u001B[1A\u001B[90m> IDLE\u001B[39m\u001B[0K\u001B[6D\u001B[1B\u001B[2A\u001B[1m<-------------> 0% CONFIGURING [0s]\u001B[m\u001B[0K\u001B[35D\u001B[2B\u001B[1A\u001B[1m> root project\u001B[m\u001B[14D\u001B[1B\u001B[2A\u001B[1m<-------------> 0% EXECUTING [0s]\u001B[m\u001B[0K\u001B[33D\u001B[1B\u001B[90m> IDLE\u001B[39m\u001B[0K\u001B[6D\u001B[1B\u001B[1A\u001B[1m> :longRunningTask\u001B[m\u001B[18D\u001B[1B\u00...
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Thu Apr 04 07:21:38 UTC 2024
    - 28.3K bytes
    - Viewed (0)
  9. src/net/tcpsock.go

    //
    // If the Idle, Interval, or Count fields are zero, a default value is chosen.
    // If a field is negative, the corresponding socket-level option will be left unchanged.
    //
    // Note that prior to Windows 10 version 1709, neither setting Idle and Interval
    // separately nor changing Count (which is usually 10) is supported.
    // Therefore, it's recommended to set both Idle and Interval to non-negative values
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Apr 15 03:10:07 UTC 2024
    - 13.7K bytes
    - Viewed (0)
  10. src/net/http/httptest/server.go

    		for c, st := range s.conns {
    			// Force-close any idle connections (those between
    			// requests) and new connections (those which connected
    			// but never sent a request). StateNew connections are
    			// super rare and have only been seen (in
    			// previously-flaky tests) in the case of
    			// socket-late-binding races from the http Client
    			// dialing this server and then getting an idle
    			// connection before the dial completed. There is thus
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri May 10 17:26:10 UTC 2024
    - 10.7K bytes
    - Viewed (0)
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