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Results 1 - 10 of 462 for Distance (0.15 sec)
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guava/src/com/google/common/collect/DiscreteDomain.java
} /** * Returns, conceptually, "origin + distance", or equivalently, the result of calling {@link * #next} on {@code origin} {@code distance} times. */ C offset(C origin, long distance) { C current = origin; checkNonnegative(distance, "distance"); for (long i = 0; i < distance; i++) { current = next(current); if (current == null) {
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Feb 22 21:19:52 UTC 2024 - 10.3K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/Booleans.java
/** * Performs a right rotation of {@code array} of "distance" places, so that the first element is * moved to index "distance", and the element at index {@code i} ends up at index {@code (distance * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Booleans.asList(array), * distance)}, but is somewhat faster. * * <p>The provided "distance" may be negative, which will rotate left. *
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Oct 18 19:07:49 UTC 2024 - 20.4K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Booleans.java
/** * Performs a right rotation of {@code array} of "distance" places, so that the first element is * moved to index "distance", and the element at index {@code i} ends up at index {@code (distance * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Booleans.asList(array), * distance)}, but is somewhat faster. * * <p>The provided "distance" may be negative, which will rotate left. *
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Oct 18 19:07:49 UTC 2024 - 20.4K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Bytes.java
/** * Performs a right rotation of {@code array} of "distance" places, so that the first element is * moved to index "distance", and the element at index {@code i} ends up at index {@code (distance * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Bytes.asList(array), * distance)}, but is somewhat faster. * * <p>The provided "distance" may be negative, which will rotate left. * * @since 32.0.0
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Aug 27 16:47:48 UTC 2024 - 15.3K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/Shorts.java
* moved to index "distance", and the element at index {@code i} ends up at index {@code (distance * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Shorts.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left.
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Aug 27 16:47:48 UTC 2024 - 25.5K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Shorts.java
* moved to index "distance", and the element at index {@code i} ends up at index {@code (distance * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Shorts.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left.
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Aug 27 16:47:48 UTC 2024 - 25.5K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Chars.java
* Performs a right rotation of {@code array} of "distance" places, so that the first element is * moved to index "distance", and the element at index {@code i} ends up at index {@code (distance * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Chars.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left.
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Aug 27 16:47:48 UTC 2024 - 23.9K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/Chars.java
* Performs a right rotation of {@code array} of "distance" places, so that the first element is * moved to index "distance", and the element at index {@code i} ends up at index {@code (distance * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Chars.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left.
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Aug 27 16:47:48 UTC 2024 - 23.9K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/Floats.java
* moved to index "distance", and the element at index {@code i} ends up at index {@code (distance * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Floats.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left.
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 17 15:52:18 UTC 2024 - 25.8K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Doubles.java
* Performs a right rotation of {@code array} of "distance" places, so that the first element is * moved to index "distance", and the element at index {@code i} ends up at index {@code (distance * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Bytes.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left.
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 17 15:52:18 UTC 2024 - 27.9K bytes - Viewed (0)