- Sort Score
- Result 10 results
- Languages All
Results 1 - 2 of 2 for BFPT (0.04 sec)
-
src/cmd/asm/internal/asm/testdata/mips64.s
// } label3: BLTZ R1, 1(PC) // BLTZ R1, 1(PC) // 04200001 BLTZ R1, label3 // BLTZ R1, 22 // 0420fffd // // floating point conditional branch // // LBRA rel label4: BFPT 1(PC) // BFPT 1(PC) // 4501000100000000 BFPT label4 // BFPT 24 // 4501fffd00000000 //inst: // // load ints and bytes // // LMOVV rreg ',' rreg // { // outcode(int($1), &$2, 0, &$4); // } MOVV R25, R17 // 00198825
Registered: Tue Nov 05 11:13:11 UTC 2024 - Last Modified: Tue Aug 08 12:17:12 UTC 2023 - 12.4K bytes - Viewed (0) -
src/cmd/asm/internal/asm/testdata/loong64enc1.s
// Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. #include "../../../../../runtime/textflag.h" TEXT asmtest(SB),DUPOK|NOSPLIT,$0 lable1: BFPT 1(PC) // 00050048 BFPT lable1 // BFPT 2 //1ffdff4b lable2: BFPF 1(PC) // 00040048 BFPF lable2 // BFPF 4 // 1ffcff4b // relocation in play so the assembled offset should be 0 JMP foo(SB) // 00000050
Registered: Tue Nov 05 11:13:11 UTC 2024 - Last Modified: Sat Nov 02 01:36:19 UTC 2024 - 11.6K bytes - Viewed (0)