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src/runtime/time.go
return (*hchan)(efaceOf(&t.arg).data) } // updateHeap updates t as directed by t.state, updating t.state // and returning a bool indicating whether the state (and ts.heap[0].when) changed. // The caller must hold t's lock, or the world can be stopped instead. // The timer set t.ts must be non-nil and locked, t must be t.ts.heap[0], and updateHeap // takes care of moving t within the timers heap to preserve the heap invariants.
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri Mar 29 14:36:24 UTC 2024 - 37.5K bytes - Viewed (0)