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Results 1 - 10 of 121 for heapUp (0.26 sec)

  1. src/runtime/time.go

    	}
    	if heap[i].timer != tw.timer {
    		heap[i] = tw
    	}
    }
    
    // siftDown puts the timer at position i in the right place
    // in the heap by moving it down toward the bottom of the heap.
    func (ts *timers) siftDown(i int) {
    	heap := ts.heap
    	n := len(heap)
    	if i >= n {
    		badTimer()
    	}
    	if i*timerHeapN+1 >= n {
    		return
    	}
    	tw := heap[i]
    	when := tw.when
    	if when <= 0 {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri Mar 29 14:36:24 UTC 2024
    - 37.5K bytes
    - Viewed (0)
  2. src/runtime/mpagealloc.go

    //
    // A note on latency: for sufficiently small heaps (<10s of GiB) this function will take constant
    // time, but may take time proportional to the size of the mapped heap beyond that.
    //
    // The heap lock must not be held over this operation, since it will briefly acquire
    // the heap lock.
    //
    // Must be called on the system stack because it acquires the heap lock.
    //
    //go:systemstack
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Mar 25 19:53:03 UTC 2024
    - 39.2K bytes
    - Viewed (0)
  3. src/runtime/debuglog.go

    			throw("failed to allocate debug log")
    		}
    		l.w.r.data = &l.w.data
    		l.owned.Store(1)
    
    		// Prepend to allDloggers list.
    		headp := (*uintptr)(unsafe.Pointer(&allDloggers))
    		for {
    			head := atomic.Loaduintptr(headp)
    			l.allLink = (*dlogger)(unsafe.Pointer(head))
    			if atomic.Casuintptr(headp, head, uintptr(unsafe.Pointer(l))) {
    				break
    			}
    		}
    	}
    
    	// If the time delta is getting too high, write a new sync
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Tue Apr 02 15:10:48 UTC 2024
    - 18.3K bytes
    - Viewed (0)
  4. src/runtime/mstats.go

    	// Mallocs is the cumulative count of heap objects allocated.
    	// The number of live objects is Mallocs - Frees.
    	Mallocs uint64
    
    	// Frees is the cumulative count of heap objects freed.
    	Frees uint64
    
    	// Heap memory statistics.
    	//
    	// Interpreting the heap statistics requires some knowledge of
    	// how Go organizes memory. Go divides the virtual address
    	// space of the heap into "spans", which are contiguous
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Apr 08 21:03:13 UTC 2024
    - 34.2K bytes
    - Viewed (0)
  5. guava/src/com/google/common/collect/MinMaxPriorityQueue.java

          Heap heap;
          if (crossOver == index) {
            heap = this;
          } else {
            index = crossOver;
            heap = otherHeap;
          }
          heap.bubbleUpAlternatingLevels(index, x);
        }
    
        /**
         * Bubbles a value from {@code index} up the levels of this heap, and returns the index the
         * element ended up at.
         */
        @CanIgnoreReturnValue
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Thu Feb 22 21:19:52 UTC 2024
    - 34K bytes
    - Viewed (1)
  6. src/runtime/metrics/doc.go

    		Cumulative count of heap allocations whose storage was freed
    		by the garbage collector. Note that this does not include tiny
    		objects as defined by /gc/heap/tiny/allocs:objects, only tiny
    		blocks.
    
    	/gc/heap/goal:bytes
    		Heap size target for the end of the GC cycle.
    
    	/gc/heap/live:bytes
    		Heap memory occupied by live objects that were marked by the
    		previous GC.
    
    	/gc/heap/objects:objects
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 22 22:58:43 UTC 2024
    - 20K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/collect/MinMaxPriorityQueue.java

          Heap heap;
          if (crossOver == index) {
            heap = this;
          } else {
            index = crossOver;
            heap = otherHeap;
          }
          heap.bubbleUpAlternatingLevels(index, x);
        }
    
        /**
         * Bubbles a value from {@code index} up the levels of this heap, and returns the index the
         * element ended up at.
         */
        @CanIgnoreReturnValue
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Thu Feb 22 21:19:52 UTC 2024
    - 34K bytes
    - Viewed (0)
  8. src/runtime/mranges.go

    	// structure is meant to represent the Go heap. At worst, copying this
    	// would take ~160µs assuming a conservative copying rate of 25 GiB/s (the
    	// copy will almost never trigger a page fault) for a 1 TiB heap with 4 MiB
    	// arenas which is completely discontiguous. ~160µs is still a lot, but in
    	// practice most platforms have 64 MiB arenas (which cuts this by a factor
    	// of 16) and Go heaps are usually mostly contiguous, so the chance that
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Mar 25 19:53:03 UTC 2024
    - 14.5K bytes
    - Viewed (0)
  9. src/runtime/metrics.go

    	// over the lifetime of the program.
    	totalAllocated uint64
    
    	// totalFreed is the total bytes of heap objects freed
    	// over the lifetime of the program.
    	totalFreed uint64
    
    	// totalAllocs is the number of heap objects allocated over
    	// the lifetime of the program.
    	totalAllocs uint64
    
    	// totalFrees is the number of heap objects freed over
    	// the lifetime of the program.
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Apr 08 21:03:13 UTC 2024
    - 26K bytes
    - Viewed (0)
  10. src/runtime/mbarrier.go

    //
    // 1. shade(*slot) prevents a mutator from hiding an object by moving
    // the sole pointer to it from the heap to its stack. If it attempts
    // to unlink an object from the heap, this will shade it.
    //
    // 2. shade(ptr) prevents a mutator from hiding an object by moving
    // the sole pointer to it from its stack into a black object in the
    // heap. If it attempts to install the pointer into a black object,
    // this will shade it.
    //
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 29 17:58:53 UTC 2024
    - 15.7K bytes
    - Viewed (0)
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