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Results 1 - 10 of 119 for dying (0.08 sec)
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src/runtime/panic.go
gp.m.mallocing++ // If we're dying because of a bad lock count, set it to a // good lock count so we don't recursively panic below. if gp.m.locks < 0 { gp.m.locks = 1 } switch gp.m.dying { case 0: // Setting dying >0 has the side-effect of disabling this G's writebuf. gp.m.dying = 1 panicking.Add(1) lock(&paniclk)
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed May 29 17:58:53 UTC 2024 - 43.8K bytes - Viewed (0) -
src/runtime/runtime.go
// //go:nosplit func writeErrData(data *byte, n int32) { write(2, unsafe.Pointer(data), n) // If crashing, print a copy to the SetCrashOutput fd. gp := getg() if gp != nil && gp.m.dying > 0 || gp == nil && panicking.Load() > 0 { if fd := crashFD.Load(); fd != ^uintptr(0) { write(fd, unsafe.Pointer(data), n) } } }
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu May 23 01:16:47 UTC 2024 - 9.9K bytes - Viewed (0) -
guava-tests/test/com/google/common/util/concurrent/TestThread.java
super(threadName); this.lockLikeObject = checkNotNull(lockLikeObject); start(); } // Thread.stop() is okay because all threads started by a test are dying at the end of the test, // so there is no object state put at risk by stopping the threads abruptly. In some cases a test // may put a thread into an uninterruptible operation intentionally, so there is no other way to
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Tue Jun 11 16:13:05 UTC 2024 - 10.8K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/util/concurrent/TestThread.java
super(threadName); this.lockLikeObject = checkNotNull(lockLikeObject); start(); } // Thread.stop() is okay because all threads started by a test are dying at the end of the test, // so there is no object state put at risk by stopping the threads abruptly. In some cases a test // may put a thread into an uninterruptible operation intentionally, so there is no other way to
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Tue Jun 11 16:13:05 UTC 2024 - 10.8K bytes - Viewed (0) -
src/cmd/go/main.go
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed May 22 21:09:11 UTC 2024 - 10K bytes - Viewed (0) -
src/runtime/pprof/pprof.go
// // The predefined profiles may assign meaning to other debug values; // for example, when printing the "goroutine" profile, debug=2 means to // print the goroutine stacks in the same form that a Go program uses // when dying due to an unrecovered panic. func (p *Profile) WriteTo(w io.Writer, debug int) error { if p.name == "" { panic("pprof: use of zero Profile") } if p.write != nil { return p.write(w, debug) }
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu May 30 17:52:17 UTC 2024 - 30.6K bytes - Viewed (0) -
src/runtime/runtime2.go
id int64 mallocing int32 throwing throwType preemptoff string // if != "", keep curg running on this m locks int32 dying int32 profilehz int32 spinning bool // m is out of work and is actively looking for work blocked bool // m is blocked on a note newSigstack bool // minit on C thread called sigaltstack
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu May 30 17:57:37 UTC 2024 - 47.9K bytes - Viewed (0) -
docs/en/docs/async.md
But as you go away from the counter and sit at the table with a number for your turn, you can switch 🔀 your attention to your crush, and "work" ⏯ 🤓 on that. Then you are again doing something very "productive" as is flirting with your crush 😍.
Registered: Mon Jun 17 08:32:26 UTC 2024 - Last Modified: Mon May 20 00:24:48 UTC 2024 - 23K bytes - Viewed (0) -
src/runtime/runtime1.go
// overwriting older settings with newer ones. // If seen != nil, $GODEBUG has changed and we are doing an // incremental update. To avoid flapping in the case where a value is // set multiple times (perhaps in the default and the environment, // or perhaps twice in the environment), we process the string right-to-left // and only change values not already seen. After doing this for both // the environment and the default settings, the caller must also call
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu May 30 17:52:17 UTC 2024 - 19.3K bytes - Viewed (0) -
pkg/kubelet/util/manager/watch_based_manager.go
// - we want to also handle the case when object is marked as immutable later // - Secrets and ConfigMaps are periodically fetched by volumemanager anyway // - doing that wouldn't provide visible scalability/performance gain - we // already have it from here // - doing that would require significant refactoring to reflector // we limit ourselves to just quickly stop the reflector here. if c.isImmutable(object) {
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Tue Jun 04 06:25:43 UTC 2024 - 11.6K bytes - Viewed (0)