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Results 1 - 10 of 14 for Whittle (0.25 sec)
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android/guava/src/com/google/common/hash/Hashing.java
/** * Returns a hash function implementing the <a * href="https://github.com/aappleby/smhasher/blob/master/src/MurmurHash3.cpp">32-bit murmur3 * algorithm, x86 variant</a> (little-endian variant), using the given seed value, <b>with a known * bug</b> as described in the deprecation text. * * <p>The C++ equivalent is the MurmurHash3_x86_32 function (Murmur3A), which however does not
Java - Registered: Fri Apr 26 12:43:10 GMT 2024 - Last Modified: Tue Apr 09 00:37:15 GMT 2024 - 29.2K bytes - Viewed (0) -
guava/src/com/google/common/base/Suppliers.java
} } // This is safe because we checked `expirationNanos`. return uncheckedCastNullableTToT(value); } @Override public String toString() { // This is a little strange if the unit the user provided was not NANOS, // but we don't want to store the unit just for toString return "Suppliers.memoizeWithExpiration(" + delegate + ", " + durationNanos + ", NANOS)"; }
Java - Registered: Fri Apr 05 12:43:09 GMT 2024 - Last Modified: Mon Apr 01 16:15:01 GMT 2024 - 15.3K bytes - Viewed (0) -
android/guava/src/com/google/common/base/Suppliers.java
} } // This is safe because we checked `expirationNanos`. return uncheckedCastNullableTToT(value); } @Override public String toString() { // This is a little strange if the unit the user provided was not NANOS, // but we don't want to store the unit just for toString return "Suppliers.memoizeWithExpiration(" + delegate + ", " + durationNanos + ", NANOS)"; }
Java - Registered: Fri May 03 12:43:13 GMT 2024 - Last Modified: Mon Apr 01 16:15:01 GMT 2024 - 15.3K bytes - Viewed (0) -
docs/en/docs/deployment/docker.md
This way, containers consume **little resources**, an amount comparable to running the processes directly (a virtual machine would consume much more).
Plain Text - Registered: Sun May 05 07:19:11 GMT 2024 - Last Modified: Thu May 02 22:37:31 GMT 2024 - 34K bytes - Viewed (0) -
src/cmd/asm/internal/asm/testdata/riscv64.s
// Privileged ISA // 3.2.1: Environment Call and Breakpoint ECALL // 73000000 SCALL // 73000000 EBREAK // 73001000 SBREAK // 73001000 // Arbitrary bytes (entered in little-endian mode) WORD $0x12345678 // WORD $305419896 // 78563412 WORD $0x9abcdef0 // WORD $2596069104 // f0debc9a // MOV pseudo-instructions MOV X5, X6 // 13830200 MOV $2047, X5 // 9302f07f
Others - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Fri Mar 22 04:42:21 GMT 2024 - 16.7K bytes - Viewed (1) -
docs/en/docs/deployment/concepts.md
If you are paying for 3 servers but you are using only a little bit of their RAM and CPU, you are probably **wasting money** 💸, and probably **wasting server electric power** 🌎, etc.
Plain Text - Registered: Sun May 05 07:19:11 GMT 2024 - Last Modified: Thu May 02 22:37:31 GMT 2024 - 18K bytes - Viewed (0) -
analysis/analysis-api-fir/src/org/jetbrains/kotlin/analysis/api/fir/references/FirReferenceResolveHelper.kt
// if the class is defined as a type alias. We can detect that situation when the constructed type // is different from the return type of the constructor. // // TODO: This seems a little indirect. Is there a better way to do this? For FE1.0 there is // a special `TypeAliasConstructorDescriptor` for this case. For FIR there is
Plain Text - Registered: Fri Apr 26 08:18:10 GMT 2024 - Last Modified: Mon Apr 15 10:59:01 GMT 2024 - 37.5K bytes - Viewed (0) -
docs/en/docs/index.md
Plain Text - Registered: Sun May 05 07:19:11 GMT 2024 - Last Modified: Thu May 02 22:37:31 GMT 2024 - 19.8K bytes - Viewed (0) -
docs/en/docs/python-types.md
This is just a **quick tutorial / refresher** about Python type hints. It covers only the minimum necessary to use them with **FastAPI**... which is actually very little. **FastAPI** is all based on these type hints, they give it many advantages and benefits. But even if you never use **FastAPI**, you would benefit from learning a bit about them. !!! note
Plain Text - Registered: Sun May 05 07:19:11 GMT 2024 - Last Modified: Thu Apr 18 19:53:19 GMT 2024 - 17K bytes - Viewed (0) -
docs/en/docs/async.md
Instead of that, by being an "asynchronous" system, once finished, the task can wait in line a little bit (some microseconds) for the computer / program to finish whatever it went to do, and then come back to take the results and continue working with them.
Plain Text - Registered: Sun May 05 07:19:11 GMT 2024 - Last Modified: Thu Apr 18 19:53:19 GMT 2024 - 23K bytes - Viewed (0)