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Results 1 - 10 of 99 for Colors (0.11 sec)
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maven-embedder/src/main/java/org/fusesource/jansi/Ansi.java
Registered: Wed Jun 12 09:55:16 UTC 2024 - Last Modified: Mon May 13 09:53:45 UTC 2024 - 23.1K bytes - Viewed (0) -
src/cmd/compile/internal/types2/decl.go
if obj.color() == white && obj.Type() != nil { obj.setColor(black) return } switch obj.color() { case white: assert(obj.Type() == nil) // All color values other than white and black are considered grey. // Because black and white are < grey, all values >= grey are grey. // Use those values to encode the object's index into the object path. obj.setColor(grey + color(check.push(obj))) defer func() {
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu May 30 19:19:55 UTC 2024 - 29.6K bytes - Viewed (0) -
src/go/types/decl.go
if obj.color() == white && obj.Type() != nil { obj.setColor(black) return } switch obj.color() { case white: assert(obj.Type() == nil) // All color values other than white and black are considered grey. // Because black and white are < grey, all values >= grey are grey. // Use those values to encode the object's index into the object path. obj.setColor(grey + color(check.push(obj))) defer func() {
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu May 30 19:19:55 UTC 2024 - 31K bytes - Viewed (0) -
src/image/gif/writer.go
// point to the same []color.Color? If so, they are equal so long as the // frame's palette is not longer than the global palette... paddedSize := log2(len(pm.Palette)) // Size of Local Color Table: 2^(1+n). if gp, ok := e.g.Config.ColorModel.(color.Palette); ok && len(pm.Palette) <= len(gp) && &gp[0] == &pm.Palette[0] { e.writeByte(0) // Use the global color table. } else {
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon May 13 21:38:09 UTC 2024 - 11.9K bytes - Viewed (0) -
src/go/types/object.go
name string typ Type order_ uint32 color_ color scopePos_ token.Pos } // color encodes the color of an object (see Checker.objDecl for details). type color uint32 // An object may be painted in one of three colors. // Color values other than white or black are considered grey. const ( white color = iota black grey // must be > white and black )
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue May 07 20:08:23 UTC 2024 - 20.1K bytes - Viewed (0) -
platforms/documentation/docs/src/docs/userguide/reference/command_line_interface.adoc
`--console=(auto,plain,rich,verbose)`:: Specifies which type of console output to generate. + Set to `plain` to generate plain text only. This option disables all color and other rich output in the console output. This is the default when Gradle is _not_ attached to a terminal. +
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Tue Apr 23 05:36:09 UTC 2024 - 34.8K bytes - Viewed (0) -
src/cmd/compile/internal/types2/object.go
pkg *Package name string typ Type order_ uint32 color_ color scopePos_ syntax.Pos } // color encodes the color of an object (see Checker.objDecl for details). type color uint32 // An object may be painted in one of three colors. // Color values other than white or black are considered grey. const ( white color = iota black grey // must be > white and black )
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue May 07 20:08:23 UTC 2024 - 20.1K bytes - Viewed (0) -
src/cmd/vendor/github.com/google/pprof/internal/driver/html/stacks.js
} return elem; } function makeColor(index) { // Rotate hue around a circle. Multiple by phi to spread things // out better. Use 50% saturation to make subdued colors, and // 80% lightness to have good contrast with black foreground text. const PHI = 1.618033988; const hue = (index+1) * PHI * 2 * Math.PI; // +1 to avoid 0 const hsl = `hsl(${hue}rad 50% 80%)`;
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri May 31 19:48:28 UTC 2024 - 18.5K bytes - Viewed (0) -
src/image/gif/reader.go
return nil } func (d *decoder) readColorTable(fields byte) (color.Palette, error) { n := 1 << (1 + uint(fields&fColorTableBitsMask)) err := readFull(d.r, d.tmp[:3*n]) if err != nil { return nil, fmt.Errorf("gif: reading color table: %s", err) } j, p := 0, make(color.Palette, n) for i := range p { p[i] = color.RGBA{d.tmp[j+0], d.tmp[j+1], d.tmp[j+2], 0xFF} j += 3 } return p, nil }
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Apr 11 16:15:54 UTC 2024 - 17.5K bytes - Viewed (0) -
docs/en/docs/async.md
For example: * **Audio** or **image processing**. * **Computer vision**: an image is composed of millions of pixels, each pixel has 3 values / colors, processing that normally requires computing something on those pixels, all at the same time.
Registered: Mon Jun 17 08:32:26 UTC 2024 - Last Modified: Mon May 20 00:24:48 UTC 2024 - 23K bytes - Viewed (0)