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  1. misc/go_android_exec/main.go

    	}
    	return exec.Command("adb", args...)
    }
    
    const (
    	deviceRoot   = "/data/local/tmp/go_android_exec"
    	deviceGoroot = deviceRoot + "/goroot"
    )
    
    func main() {
    	log.SetFlags(0)
    	log.SetPrefix("go_android_exec: ")
    	exitCode, err := runMain()
    	if err != nil {
    		log.Fatal(err)
    	}
    	os.Exit(exitCode)
    }
    
    func runMain() (int, error) {
    Go
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Mon Aug 21 17:46:57 GMT 2023
    - 15.3K bytes
    - Viewed (0)
  2. misc/ios/go_ios_exec.go

    )
    
    // lock is a file lock to serialize iOS runs. It is global to avoid the
    // garbage collector finalizing it, closing the file and releasing the
    // lock prematurely.
    var lock *os.File
    
    func main() {
    	log.SetFlags(0)
    	log.SetPrefix("go_ios_exec: ")
    	if debug {
    		log.Println(strings.Join(os.Args, " "))
    	}
    	if len(os.Args) < 2 {
    		log.Fatal("usage: go_ios_exec a.out")
    	}
    
    Go
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Mon Apr 11 16:34:30 GMT 2022
    - 23.4K bytes
    - Viewed (0)
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