Search Options

Results per page
Sort
Preferred Languages
Advance

Results 1 - 2 of 2 for predeclares (1.65 sec)

  1. doc/asm.html

    <h3 id="symbols">Symbols</h3>
    
    <p>
    Some symbols, such as <code>R1</code> or <code>LR</code>,
    are predefined and refer to registers.
    The exact set depends on the architecture.
    </p>
    
    <p>
    There are four predeclared symbols that refer to pseudo-registers.
    These are not real registers, but rather virtual registers maintained by
    the toolchain, such as a frame pointer.
    The set of pseudo-registers is the same for all architectures:
    </p>
    HTML
    - Registered: Tue May 07 11:14:38 GMT 2024
    - Last Modified: Tue Nov 28 19:15:27 GMT 2023
    - 36.3K bytes
    - Viewed (0)
  2. src/builtin/builtin.go

    // not as the type of a variable.
    type comparable interface{ comparable }
    
    // iota is a predeclared identifier representing the untyped integer ordinal
    // number of the current const specification in a (usually parenthesized)
    // const declaration. It is zero-indexed.
    const iota = 0 // Untyped int.
    
    // nil is a predeclared identifier representing the zero value for a
    // pointer, channel, func, interface, map, or slice type.
    Go
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Thu Apr 11 20:22:45 GMT 2024
    - 12.7K bytes
    - Viewed (0)
Back to top