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okhttp/src/main/kotlin/okhttp3/internal/connection/RealCall.kt
// the call, but they may be accessed by other threads for duplex requests. /** True if this call still has a request body open. */ private var requestBodyOpen = false /** True if this call still has a response body open. */ private var responseBodyOpen = false /** True if there are more exchanges expected for this call. */
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnection.kt
if (address.url.host == this.route().address.url.host) { return true // This connection is a perfect match. } // At this point we don't have a hostname match. But we still be able to carry the request if // our connection coalescing requirements are met. See also: // https://hpbn.co/optimizing-application-delivery/#eliminate-domain-sharding
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docs/changelogs/changelog_4x.md
`NullPointerException: bio == null`. ## Version 4.9.0 _2020-09-11_ **With this release, `okhttp-tls` no longer depends on Bouncy Castle and doesn't install the Bouncy Castle security provider.** If you still need it, you can do it yourself: ``` Security.addProvider(BouncyCastleProvider()) ``` You will also need to configure this dependency: ``` dependencies {
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okhttp-testing-support/src/main/kotlin/okhttp3/OkHttpClientTestRule.kt
Thread.sleep(500L) println("After delay: " + connectionPool.connectionCount()) } connectionPool.evictAll() assertEquals(0, connectionPool.connectionCount()) { "Still ${connectionPool.connectionCount()} connections open" } } } private fun ensureAllTaskQueuesIdle() { val entryTime = System.nanoTime()
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CHANGELOG.md
HTTP/2 to 16 MiB of unacknowledged data per connection. With this fix there is a limit of 16 MiB of unacknowledged data per stream and no per-connection limit. * Fix: Don't close a `Deflater` while we're still using it to compress a web socket message. We had a severe bug where web sockets were closed on the wrong thread, which caused `NullPointerException` crashes in `Deflater`.
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okhttp/src/main/kotlin/okhttp3/internal/concurrent/TaskRunner.kt
} } /** Start another thread, unless a new thread is already scheduled to start. */ private fun startAnotherThread() { lock.assertHeld() if (executeCallCount > runCallCount) return // A thread is still starting. executeCallCount++ backend.execute(this@TaskRunner, runnable) } fun newQueue(): TaskQueue { val name = lock.withLock { nextQueueName++ } return TaskQueue(this, "Q$name")
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okhttp/src/main/kotlin/okhttp3/Cache.kt
* the response, the client will issue a conditional `GET`. The server will then send either * the updated response if it has changed, or a short 'not modified' response if the client's copy * is still valid. Such responses increment both the network count and hit count. * * The best way to improve the cache hit rate is by configuring the web server to return cacheable
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okhttp/src/main/kotlin/okhttp3/internal/cache/DiskLruCache.kt
if (entry?.currentEditor != null) { return null // Another edit is in progress. } if (entry != null && entry.lockingSourceCount != 0) { return null // We can't write this file because a reader is still reading it. } if (mostRecentTrimFailed || mostRecentRebuildFailed) { // The OS has become our enemy! If the trim job failed, it means we are storing more data than
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealRoutePlanner.kt
* connections. */ private fun retryRoute(connection: RealConnection): Route? { return connection.withLock { when { connection.routeFailureCount != 0 -> null // This route is still in use. !connection.noNewExchanges -> null !connection.route().address.url.canReuseConnectionFor(address.url) -> null else -> connection.route() } } }
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnectionPool.kt
} else -> { toEvict = null toEvictIdleAtNs = -1L } } when { toEvict != null -> { // We've chosen a connection to evict. Confirm it's still okay to be evicted, then close it. toEvict.withLock { if (toEvict.calls.isNotEmpty()) return 0L // No longer idle. if (toEvict.idleAtNs != toEvictIdleAtNs) return 0L // No longer oldest.
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