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docs/changelogs/changelog_4x.md
* Fix: Don't crash decompressing web sockets messages. We had a bug where we assumed deflated bytes in would always yield deflated bytes out and this isn't always the case! * Fix: Reliably update and invalidate the disk cache on windows. As originally designed our internal `DiskLruCache` assumes an inode-like file system, where it's fine to delete files that
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealCall.kt
/** True if this call still has a request body open. */ private var requestBodyOpen = false /** True if this call still has a response body open. */ private var responseBodyOpen = false /** True if there are more exchanges expected for this call. */ private var expectMoreExchanges = true // These properties are accessed by canceling threads. Any thread can cancel a call, and once it's // canceled it's canceled forever.
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnection.kt
* share the same connection without sharing the same hostname. */ private var noCoalescedConnections = false /** * The number of times there was a problem establishing a stream that could be due to route * chosen. Guarded by this. */ internal var routeFailureCount = 0 private var successCount = 0 private var refusedStreamCount = 0
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okhttp/src/main/kotlin/okhttp3/internal/connection/ConnectPlan.kt
Proxy.Type.DIRECT, Proxy.Type.HTTP -> route.address.socketFactory.createSocket()!! else -> Socket(route.proxy) } this.rawSocket = rawSocket // Handle the race where cancel() precedes connectSocket(). We don't want to miss a cancel. if (canceled) { throw IOException("canceled") } rawSocket.soTimeout = socketReadTimeoutMillis try {
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okhttp/src/main/kotlin/okhttp3/Cache.kt
* if (forceCacheResponse.code() != 504) { * // The resource was cached! Show it. * } else { * // The resource was not cached. * } * ``` * * This technique works even better in situations where a stale response is better than no response. * To permit stale cached responses, use the `max-stale` directive with the maximum staleness in * seconds: * * ```java * Request request = new Request.Builder()
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okhttp/src/main/kotlin/okhttp3/internal/concurrent/TaskRunner.kt
} } /** * Returns an immediately-executable task for the calling thread to execute, sleeping as necessary * until one is ready. If there are no ready queues, or if other threads have everything under * control this will return null. If there is more than a single task ready to execute immediately * this will start another thread to handle that work. */ fun awaitTaskToRun(): Task? {
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okhttp/src/test/java/okhttp3/internal/connection/ConnectionPoolTest.kt
factory.newConnectionPool( maxIdleConnections = 2, ) val c1 = factory.newConnection(pool, routeA1, 50L) val c2 = factory.newConnection(pool, routeB1, 75L) // With 2 connections, there's no need to evict until the connections time out. assertThat(pool.closeConnections(100L)).isEqualTo(50L) assertThat(pool.connectionCount()).isEqualTo(2) assertThat(c1.socket().isClosed).isFalse()
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okhttp/src/test/java/okhttp3/internal/ws/WebSocketHttpTest.kt
clientListener.assertFailure( SocketTimeoutException::class.java, "timeout", "Read timed out", ) assertThat(webSocket.close(1000, null)).isFalse() } /** * There's no read timeout when reading the first byte of a new frame. But as soon as we start * reading a frame we enable the read timeout. In this test we have the server returning the first * byte of a frame but no more frames.
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okhttp-testing-support/src/main/kotlin/okhttp3/internal/concurrent/TaskFaker.kt
AfterEnqueuedTasks, /** Resumes after all other tasks, including tasks enqueued while yielding. */ AfterOtherTasks, } /** Returns the task that was started, or null if there were no tasks to start. */ private fun startNextTask(): SerialTask? { taskRunner.assertThreadHoldsLock() val index = serialTaskQueue.indexOfFirst { it.isReady() } if (index == -1) return null
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Writer.kt
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