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  1. internal/grid/connection.go

    }
    
    // State is a connection state.
    type State uint32
    
    // MANUAL go:generate stringer -type=State -output=state_string.go -trimprefix=State $GOFILE
    
    const (
    	// StateUnconnected is the initial state of a connection.
    	// When the first message is sent it will attempt to connect.
    	StateUnconnected = iota
    
    	// StateConnecting is the state from StateUnconnected while the connection is attempted to be established.
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    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Thu Apr 04 12:04:40 GMT 2024
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