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internal/grid/connection.go
} func (c *Connection) handlePong(ctx context.Context, m message) { var pong pongMsg _, err := pong.UnmarshalMsg(m.Payload) PutByteBuffer(m.Payload) gridLogIf(ctx, err) if m.MuxID == 0 { atomic.StoreInt64(&c.LastPong, time.Now().Unix()) return } if v, ok := c.outgoing.Load(m.MuxID); ok { v.pong(pong) } else { // We don't care if the client was removed in the meantime,
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