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  1. cmd/veeam-sos-api.go

    //     Optional value, default 64, range: 1-unlimited
    //
    //   - <S3MultiObjectDeleteLimit>
    //     Some of the Veeam products use Multi Delete operations. This setting can reduce how many objects are included in one
    //     multi-delete operation. The same registry key setting overwrites the storage-defined setting.
    //     Optional value, default 1000, range: 1-unlimited (S3 standard maximum is 1000 and should not be set higher)
    //
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Thu Aug 15 00:34:56 UTC 2024
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  2. src/packaging/common/systemd/fess.service

    LimitNOFILE=${packaging.os.max.open.files}
    
    # Specifies the maximum number of bytes of memory that may be locked into RAM
    # Set to "infinity" if you use the 'bootstrap.mlockall: true' option
    # in fess.yml and 'MAX_LOCKED_MEMORY=unlimited' in ${packaging.env.file}
    #LimitMEMLOCK=infinity
    
    # Shutdown delay in seconds, before process is tried to be killed with KILL (if configured)
    TimeoutStopSec=20
    
    [Install]
    WantedBy=multi-user.target
    
    Registered: Thu Oct 31 13:40:30 UTC 2024
    - Last Modified: Sun Jan 15 06:32:15 UTC 2023
    - 1.1K bytes
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  3. docs/minio-limits.md

    |:--------------------------------------------------------------------------------|:--------------------------------------------------------------------------------|
    | Maximum number of buckets                                                       | unlimited (we recommend not beyond 500000 buckets) - see NOTE:                  |
    | Maximum number of objects per bucket                                            | no-limit                                                                        |
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Thu Jan 18 07:03:17 UTC 2024
    - 5.9K bytes
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  4. cmd/server-rlimit.go

    	if err != nil {
    		return err
    	}
    
    	if vssLimit > 0 && vssLimit < humanize.GiByte {
    		logger.Info("WARNING: maximum virtual memory limit (%s) is too small for 'go runtime', please consider setting `ulimit -v` to unlimited",
    			humanize.IBytes(vssLimit))
    	}
    
    	if ctx.MemLimit > 0 {
    		debug.SetMemoryLimit(int64(ctx.MemLimit))
    	}
    
    	// Do not use RLIMIT_AS as that is not useful and at times on systems < 4Gi
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Tue Jul 02 15:09:36 UTC 2024
    - 2.8K bytes
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  5. docs/distributed/DESIGN.md

    a single erasure coding unit within a MinIO deployment. An object is sharded within an erasure set. Erasure set size is automatically calculated based on the number of drives. MinIO supports unlimited number of drives but each erasure set can be upto 16 drives and a minimum of 2 drives.
    
    - We limited the number of drives to 16 for erasure set because, erasure code shards more than 16 can become chatty and do not have any performance advantages. Additionally since 16 drive erasure set gives...
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Tue Aug 15 23:04:20 UTC 2023
    - 8K bytes
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  6. fess-crawler/src/test/resources/extractor/eml/sample1.eml

    メールは配信されません。
    
    ◆配信されるメールの種類の変更について◆===============================
    配信メールの種類の変更を希望される方は、下記のURLにある
    「配信メールの設定」からサインインし、ご希望のメールを選択してください。
    
    <現在、配信されているニュースメール>
    Newsダイジェスト
    PSストアニュース(ゲーム)
    PSストアニュース(ビデオ)
    「Music Unlimited」(ミュージックアンリミテッド) ニュース
    "PlayStation 3"システムソフトウェア アップデートのお知らせ
    "PlayStation Vita"システムソフトウェア アップデートのお知らせ
    "PSP"「プレイステーション・ポータブル」システムソフトウェア アップデートのお知らせ 
    
    ▽「配信メールの設定」はこちらから
    http://www.jp.playstation.com/R/optin_top
    
    Registered: Sun Nov 10 03:50:12 UTC 2024
    - Last Modified: Sat Jan 16 07:50:35 UTC 2016
    - 9.3K bytes
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  7. docs/en/docs/features.md

    * Support for complex user authentication systems, **database connections**, etc.
    * **No compromise** with databases, frontends, etc. But easy integration with all of them.
    
    ### Unlimited "plug-ins"
    
    Or in other way, no need for them, import and use the code you need.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Thu Aug 15 23:30:12 UTC 2024
    - 9.2K bytes
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  8. licenses/github.com/magiconair/properties/LICENSE.md

    ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
    WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
    DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
    ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
    (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Wed Jan 12 20:05:04 UTC 2022
    - 1.3K bytes
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  9. LICENSES/third_party/forked/golang/LICENSE

    "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
    LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
    A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
    OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
    SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
    LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
    Registered: Fri Nov 01 09:05:11 UTC 2024
    - Last Modified: Tue Aug 10 21:37:28 UTC 2021
    - 1.4K bytes
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  10. LICENSES/vendor/github.com/JeffAshton/win_pdh/LICENSE

    THIS SOFTWARE IS PROVIDED BY THE AUTHORS ``AS IS'' AND ANY EXPRESS OR
    IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
    OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
    IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY DIRECT, INDIRECT,
    INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
    NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
    Registered: Fri Nov 01 09:05:11 UTC 2024
    - Last Modified: Fri May 08 04:49:00 UTC 2020
    - 1.5K bytes
    - Viewed (0)
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