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Results 1 - 10 of 14 for synchronization (0.44 sec)
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.teamcity/README.md
- IMPORTANT NOTE: if the first import fails, you have to select and apply `Synchronization disabled`, then repeat the step above. Otherwise, TeamCity complains "Can't find the previous revision, please commit current settings first". - If anything bad happens, feel free to delete the project you created and retry (you may need to apply `Synchronization disabled` before deleting it).
Registered: Wed Nov 06 11:36:14 UTC 2024 - Last Modified: Wed Mar 06 23:02:25 UTC 2024 - 4K bytes - Viewed (0) -
misc/cgo/gmp/fib.go
// license that can be found in the LICENSE file. //go:build ignore // Compute Fibonacci numbers with two goroutines // that pass integers back and forth. No actual // concurrency, just threads and synchronization // and foreign code on multiple pthreads. package main import ( big "." "runtime" ) func fibber(c chan *big.Int, out chan string, n int64) { // Keep the fibbers in dedicated operating system
Registered: Tue Nov 05 11:13:11 UTC 2024 - Last Modified: Mon Apr 10 22:32:35 UTC 2023 - 919 bytes - Viewed (0) -
cmd/metrics-v2_test.go
defer ticker.Stop() for _, obs := range observations { // Send observations once every 1ms, to simulate delay between // observations. This is to test the channel based // synchronization used internally. select { case <-ticker.C: ttfbHist.With(prometheus.Labels{"api": obs.label}).Observe(obs.val) } } metrics := getHistogramMetrics(ttfbHist, getBucketTTFBDistributionMD(), false)
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Mon Mar 04 18:05:56 UTC 2024 - 2.3K bytes - Viewed (0) -
tensorflow/c/eager/immediate_execution_tensor_handle.h
#include "tensorflow/core/platform/status.h" namespace tensorflow { // Abstract interface to a TensorHandle. // // A TensorHandle is management class around a Tensor which may track additional // metadata and synchronization. // // This allows us to hide concrete implementations of TensorHandle from header // files. The interface lists the common functionality that must be provided by
Registered: Tue Nov 05 12:39:12 UTC 2024 - Last Modified: Sat Oct 12 05:11:17 UTC 2024 - 4.3K bytes - Viewed (0) -
internal/ioutil/wait_pipe.go
func (r *PipeReader) CloseWithError(err error) error { err = r.PipeReader.CloseWithError(err) r.wait() return err } // WaitPipe implements wait-group backend io.Pipe to provide // synchronization between read() end with write() end. func WaitPipe() (*PipeReader, *PipeWriter) { r, w := io.Pipe() var wg sync.WaitGroup wg.Add(1) return &PipeReader{ PipeReader: r, wait: wg.Wait,
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Thu Apr 27 14:55:36 UTC 2023 - 1.7K bytes - Viewed (0) -
tensorflow/c/eager/parallel_device/parallel_device_remote_test.cc
TensorHandlePtr combined_value = CreatePerDeviceValues( context.get(), in_components, device_name, status.get()); ASSERT_TRUE(TF_GetCode(status.get()) == TF_OK) << TF_Message(status.get()); // Loop to make synchronization failures more deterministic for (int i = 0; i < 100; ++i) { TensorHandlePtr multiply_result( Multiply(context.get(), combined_value.get(), combined_value.get(), status.get()));
Registered: Tue Nov 05 12:39:12 UTC 2024 - Last Modified: Wed Jul 10 07:18:05 UTC 2024 - 6.8K bytes - Viewed (0) -
architecture/networking/controllers.md
A queue is used to give a few properties: * Ability to serially process updates received from a variety of different sources. This avoids need for other synchronization mechanisms like mutexes. * Correctness at startup; with the sequencing above, items are only processed once all informers are synced. This means queries will not return stale data at startup. * Deduping of identical events
Registered: Wed Nov 06 22:53:10 UTC 2024 - Last Modified: Fri Feb 09 17:41:25 UTC 2024 - 4.9K bytes - Viewed (0) -
android/guava/src/com/google/common/cache/LongAdder.java
* * <p>This class is usually preferable to {@link AtomicLong} when multiple threads update a common * sum that is used for purposes such as collecting statistics, not for fine-grained synchronization * control. Under low update contention, the two classes have similar characteristics. But under * high contention, expected throughput of this class is significantly higher, at the expense of * higher space consumption. *
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Jun 15 18:00:07 UTC 2021 - 5.5K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/Dispatcher.kt
call.cancel() } } } /** * Promotes eligible calls from [readyAsyncCalls] to [runningAsyncCalls] and runs them on the * executor service. Must not be called with synchronization because executing calls can call * into user code. * * @return true if the dispatcher is currently running calls. */ private fun promoteAndExecute(): Boolean { lock.assertNotHeld()
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Thu Jun 20 14:10:53 UTC 2024 - 9K bytes - Viewed (0) -
android/guava/src/com/google/common/hash/LongAdder.java
* * <p>This class is usually preferable to {@link AtomicLong} when multiple threads update a common * sum that is used for purposes such as collecting statistics, not for fine-grained synchronization * control. Under low update contention, the two classes have similar characteristics. But under * high contention, expected throughput of this class is significantly higher, at the expense of * higher space consumption. *
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Apr 20 18:43:59 UTC 2021 - 5.4K bytes - Viewed (0)