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  1. docs/en/docs/history-design-future.md

    Also, the best approach was to use already existing standards.
    
    So, before even starting to code **FastAPI**, I spent several months studying the specs for OpenAPI, JSON Schema, OAuth2, etc. Understanding their relationship, overlap, and differences.
    
    ## Design { #design }
    
    Then I spent some time designing the developer "API" I wanted to have as a user (as a developer using FastAPI).
    
    Created: Sun Dec 28 07:19:09 GMT 2025
    - Last Modified: Sat Oct 11 17:48:49 GMT 2025
    - 4.2K bytes
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  2. android/guava/src/com/google/common/cache/AbstractCache.java

         * #recordMisses}, this method should only be called by the loading thread.
         *
         * @param loadTime the number of nanoseconds the cache spent computing or retrieving the new
         *     value
         */
        @SuppressWarnings("GoodTime") // should accept a java.time.Duration
        void recordLoadSuccess(long loadTime);
    
        /**
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Tue May 13 17:27:14 GMT 2025
    - 9.1K bytes
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  3. guava/src/com/google/common/cache/AbstractCache.java

         * #recordMisses}, this method should only be called by the loading thread.
         *
         * @param loadTime the number of nanoseconds the cache spent computing or retrieving the new
         *     value
         */
        @SuppressWarnings("GoodTime") // should accept a java.time.Duration
        void recordLoadSuccess(long loadTime);
    
        /**
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Tue May 13 17:27:14 GMT 2025
    - 9.1K bytes
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  4. impl/maven-core/src/main/java/org/apache/maven/execution/BuildSummary.java

         */
        private final MavenProject project;
    
        /**
         * The build time of the project in milliseconds.
         */
        private final Duration wallTime;
    
        /**
         * The total amount of time spent for to run mojos in milliseconds.
         */
        private final Duration execTime;
    
        /**
         * Creates a new build summary for the specified project.
         *
    Created: Sun Dec 28 03:35:09 GMT 2025
    - Last Modified: Thu Dec 12 11:02:17 GMT 2024
    - 3K bytes
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  5. architecture/standards/0009-use-american-english.md

    * **Easier onboarding**: New contributors have clear guidance on which spelling to use
    * **Better searchability**: Finding code and documentation becomes more predictable
    * **Reduced review friction**: Less time spent on spelling corrections during PR reviews
    * **Professional appearance**: Consistent APIs and documentation appear more polished
    * **Clearer contribution guidelines**: [CONTRIBUTING.md](../../CONTRIBUTING.md) now includes this requirement
    Created: Wed Dec 31 11:36:14 GMT 2025
    - Last Modified: Tue Nov 25 07:01:54 GMT 2025
    - 3.9K bytes
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  6. cmd/last-minute.go

    		dur = 0
    	}
    	a.Total += int64(dur)
    	a.N++
    }
    
    // Merge b into a.
    func (a *AccElem) merge(b AccElem) {
    	a.N += b.N
    	a.Total += b.Total
    	a.Size += b.Size
    }
    
    // Avg returns average time spent.
    func (a AccElem) avg() time.Duration {
    	if a.N >= 1 && a.Total > 0 {
    		return time.Duration(a.Total / a.N)
    	}
    	return 0
    }
    
    // asTimedAction returns the element as a madmin.TimedAction.
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Wed Jul 05 17:40:45 GMT 2023
    - 4.8K bytes
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  7. cmd/dynamic-timeouts.go

    		}
    		atomic.StoreInt64(&dt.timeout, timeout)
    	} else if failPct < dynamicTimeoutDecreaseThresholdPct {
    		// We are hitting the timeout relatively few times,
    		// so decrease the timeout towards 25 % of maximum time spent.
    		maxDur = maxDur * 125 / 100
    
    		timeout := atomic.LoadInt64(&dt.timeout)
    		if maxDur < time.Duration(timeout) {
    			// Move 50% toward the max.
    			timeout = (int64(maxDur) + timeout) / 2
    		}
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 4.5K bytes
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  8. android/guava-tests/benchmark/com/google/common/io/ByteSourceAsCharSourceReadBenchmark.java

            }
            return sb.toString();
          }
        },
        // It really seems like this should be faster than TO_BYTE_ARRAY_NEW_STRING.  But it just isn't
        // my best guess is that the jdk authors have spent more time optimizing that callpath than this
        // one. (StringCoding$StringDecoder vs. StreamDecoder).  StringCoding has a ton of special cases
    Created: Fri Dec 26 12:43:10 GMT 2025
    - Last Modified: Tue May 13 18:46:00 GMT 2025
    - 5.2K bytes
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  9. cmd/metrics-v3-system-process.go

    	processLocksWriteTotalMD          = NewGaugeMD(processLocksWriteTotal, "Number of current WRITE locks on this peer")
    	processCPUTotalSecondsMD          = NewCounterMD(processCPUTotalSeconds, "Total user and system CPU time spent in seconds")
    	processGoRoutineTotalMD           = NewGaugeMD(processGoRoutineTotal, "Total number of go routines running")
    Created: Sun Dec 28 19:28:13 GMT 2025
    - Last Modified: Thu Jun 20 17:55:03 GMT 2024
    - 6.5K bytes
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  10. src/main/java/jcifs/ntlmssp/NtlmFlags.java

         */
        int NTLMSSP_NEGOTIATE_ALWAYS_SIGN = 0x00008000;
    
        /**
         * Sent by the server in the Type 2 message to indicate that the
         * target authentication realm is a domain.
         */
        int NTLMSSP_TARGET_TYPE_DOMAIN = 0x00010000;
    
        /**
         * Sent by the server in the Type 2 message to indicate that the
         * target authentication realm is a server.
         */
    Created: Sat Dec 20 13:44:44 GMT 2025
    - Last Modified: Sat Aug 16 01:32:48 GMT 2025
    - 5.5K bytes
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