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docs/en/docs/history-design-future.md
Also, the best approach was to use already existing standards. So, before even starting to code **FastAPI**, I spent several months studying the specs for OpenAPI, JSON Schema, OAuth2, etc. Understanding their relationship, overlap, and differences. ## Design { #design } Then I spent some time designing the developer "API" I wanted to have as a user (as a developer using FastAPI).Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Sat Oct 11 17:48:49 UTC 2025 - 4.2K bytes - Viewed (0) -
android/guava/src/com/google/common/cache/AbstractCache.java
* #recordMisses}, this method should only be called by the loading thread. * * @param loadTime the number of nanoseconds the cache spent computing or retrieving the new * value */ @SuppressWarnings("GoodTime") // should accept a java.time.Duration void recordLoadSuccess(long loadTime); /**Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Tue May 13 17:27:14 UTC 2025 - 9.1K bytes - Viewed (0) -
guava/src/com/google/common/cache/AbstractCache.java
* #recordMisses}, this method should only be called by the loading thread. * * @param loadTime the number of nanoseconds the cache spent computing or retrieving the new * value */ @SuppressWarnings("GoodTime") // should accept a java.time.Duration void recordLoadSuccess(long loadTime); /**Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Tue May 13 17:27:14 UTC 2025 - 9.1K bytes - Viewed (0) -
impl/maven-core/src/main/java/org/apache/maven/execution/BuildSummary.java
*/ private final MavenProject project; /** * The build time of the project in milliseconds. */ private final Duration wallTime; /** * The total amount of time spent for to run mojos in milliseconds. */ private final Duration execTime; /** * Creates a new build summary for the specified project. *Registered: Sun Dec 28 03:35:09 UTC 2025 - Last Modified: Thu Dec 12 11:02:17 UTC 2024 - 3K bytes - Viewed (0) -
cmd/dynamic-timeouts.go
} atomic.StoreInt64(&dt.timeout, timeout) } else if failPct < dynamicTimeoutDecreaseThresholdPct { // We are hitting the timeout relatively few times, // so decrease the timeout towards 25 % of maximum time spent. maxDur = maxDur * 125 / 100 timeout := atomic.LoadInt64(&dt.timeout) if maxDur < time.Duration(timeout) { // Move 50% toward the max. timeout = (int64(maxDur) + timeout) / 2 }
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 4.5K bytes - Viewed (0) -
android/guava-tests/benchmark/com/google/common/io/ByteSourceAsCharSourceReadBenchmark.java
} return sb.toString(); } }, // It really seems like this should be faster than TO_BYTE_ARRAY_NEW_STRING. But it just isn't // my best guess is that the jdk authors have spent more time optimizing that callpath than this // one. (StringCoding$StringDecoder vs. StreamDecoder). StringCoding has a ton of special casesRegistered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Tue May 13 18:46:00 UTC 2025 - 5.2K bytes - Viewed (0) -
cmd/last-minute.go
dur = 0 } a.Total += int64(dur) a.N++ } // Merge b into a. func (a *AccElem) merge(b AccElem) { a.N += b.N a.Total += b.Total a.Size += b.Size } // Avg returns average time spent. func (a AccElem) avg() time.Duration { if a.N >= 1 && a.Total > 0 { return time.Duration(a.Total / a.N) } return 0 } // asTimedAction returns the element as a madmin.TimedAction.
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Wed Jul 05 17:40:45 UTC 2023 - 4.8K bytes - Viewed (0) -
cmd/metrics-v3-system-process.go
processLocksWriteTotalMD = NewGaugeMD(processLocksWriteTotal, "Number of current WRITE locks on this peer") processCPUTotalSecondsMD = NewCounterMD(processCPUTotalSeconds, "Total user and system CPU time spent in seconds") processGoRoutineTotalMD = NewGaugeMD(processGoRoutineTotal, "Total number of go routines running")
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Thu Jun 20 17:55:03 UTC 2024 - 6.5K bytes - Viewed (0) -
src/main/java/jcifs/ntlmssp/NtlmFlags.java
*/ int NTLMSSP_NEGOTIATE_ALWAYS_SIGN = 0x00008000; /** * Sent by the server in the Type 2 message to indicate that the * target authentication realm is a domain. */ int NTLMSSP_TARGET_TYPE_DOMAIN = 0x00010000; /** * Sent by the server in the Type 2 message to indicate that the * target authentication realm is a server. */Registered: Sat Dec 20 13:44:44 UTC 2025 - Last Modified: Sat Aug 16 01:32:48 UTC 2025 - 5.5K bytes - Viewed (0) -
okhttp-sse/README.md
OkHttp Server-Sent Events ========================= Experimental support for server-sent events. API is not considered stable and may change at any time. ### Download ```kotlin testImplementation("com.squareup.okhttp3:okhttp-sse:5.3.0")Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Thu Oct 30 21:39:59 UTC 2025 - 244 bytes - Viewed (0)