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Results 1 - 3 of 3 for simulate (0.03 sec)

  1. ci/official/envs/windows_x86_2022

    TFCI_WHL_AUDIT_PLAT=0
    # Tests are extremely slow at the moment
    TFCI_WHL_BAZEL_TEST_ENABLE=0
    TFCI_WHL_SIZE_LIMIT=450M
    TFCI_WHL_SIZE_LIMIT_ENABLE=1
    TFCI_WHL_IMPORT_TEST_ENABLE=1
    TFCI_PYTHON_VERIFY_PIP_INSTALL_ARGS=""
    
    # Used to simulate a T:\ drive within the container, to a limited extent,
    # via a symlink.
    # Helpful since the internal CI utilizes a T:\ drive, part of which is mounted
    # to the container, and would result in C:\<path> != T:\<path> mismatches,
    Registered: Tue Sep 09 12:39:10 UTC 2025
    - Last Modified: Wed Mar 19 00:58:54 UTC 2025
    - 2.7K bytes
    - Viewed (0)
  2. misc/ios/go_ios_exec.go

    // Use of this source code is governed by a BSD-style
    // license that can be found in the LICENSE file.
    
    // This program can be used as go_ios_$GOARCH_exec by the Go tool. It executes
    // binaries on the iOS Simulator using the XCode toolchain.
    package main
    
    import (
    	"fmt"
    	"go/build"
    	"log"
    	"os"
    	"os/exec"
    	"path/filepath"
    	"runtime"
    	"strings"
    	"syscall"
    )
    
    const debug = false
    
    Registered: Tue Sep 09 11:13:09 UTC 2025
    - Last Modified: Tue Jun 18 16:32:49 UTC 2024
    - 8.7K bytes
    - Viewed (0)
  3. misc/ios/clangwrap.sh

    #!/bin/sh
    
    # This script configures clang to target the iOS simulator. If you'd like to
    # build for real iOS devices, change SDK to "iphoneos" and PLATFORM to "ios".
    # This uses the latest available iOS SDK, which is recommended. To select a
    # specific SDK, run 'xcodebuild -showsdks' to see the available SDKs and replace
    # iphonesimulator with one of them.
    
    SDK=iphonesimulator
    PLATFORM=ios-simulator
    
    if [ "$GOARCH" == "arm64" ]; then
    	CLANGARCH="arm64"
    Registered: Tue Sep 09 11:13:09 UTC 2025
    - Last Modified: Tue Jun 18 16:32:49 UTC 2024
    - 724 bytes
    - Viewed (0)
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