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ci/official/envs/windows_x86_2022
TFCI_WHL_AUDIT_PLAT=0 # Tests are extremely slow at the moment TFCI_WHL_BAZEL_TEST_ENABLE=0 TFCI_WHL_SIZE_LIMIT=450M TFCI_WHL_SIZE_LIMIT_ENABLE=1 TFCI_WHL_IMPORT_TEST_ENABLE=1 TFCI_PYTHON_VERIFY_PIP_INSTALL_ARGS="" # Used to simulate a T:\ drive within the container, to a limited extent, # via a symlink. # Helpful since the internal CI utilizes a T:\ drive, part of which is mounted # to the container, and would result in C:\<path> != T:\<path> mismatches,
Registered: Tue Sep 09 12:39:10 UTC 2025 - Last Modified: Wed Mar 19 00:58:54 UTC 2025 - 2.7K bytes - Viewed (0) -
misc/ios/go_ios_exec.go
// Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // This program can be used as go_ios_$GOARCH_exec by the Go tool. It executes // binaries on the iOS Simulator using the XCode toolchain. package main import ( "fmt" "go/build" "log" "os" "os/exec" "path/filepath" "runtime" "strings" "syscall" ) const debug = false
Registered: Tue Sep 09 11:13:09 UTC 2025 - Last Modified: Tue Jun 18 16:32:49 UTC 2024 - 8.7K bytes - Viewed (0) -
misc/ios/clangwrap.sh
#!/bin/sh # This script configures clang to target the iOS simulator. If you'd like to # build for real iOS devices, change SDK to "iphoneos" and PLATFORM to "ios". # This uses the latest available iOS SDK, which is recommended. To select a # specific SDK, run 'xcodebuild -showsdks' to see the available SDKs and replace # iphonesimulator with one of them. SDK=iphonesimulator PLATFORM=ios-simulator if [ "$GOARCH" == "arm64" ]; then CLANGARCH="arm64"
Registered: Tue Sep 09 11:13:09 UTC 2025 - Last Modified: Tue Jun 18 16:32:49 UTC 2024 - 724 bytes - Viewed (0)