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Results 1 - 10 of 123 for reconnect (0.1 sec)

  1. cmd/mrf.go

    					continue
    				}
    			}
    
    			now := time.Now()
    			if now.Sub(u.Queued) < time.Second {
    				// let recently failed networks to reconnect
    				// making MRF wait for 1s before retrying,
    				// i.e 4 reconnect attempts.
    				time.Sleep(time.Second)
    			}
    
    			// wait on timer per heal
    			wait := healSleeper.Timer(context.Background())
    
    			scan := madmin.HealNormalScan
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Tue Aug 13 22:26:05 UTC 2024
    - 6.5K bytes
    - Viewed (0)
  2. internal/dsync/dsync-client_test.go

    )
    
    // ReconnectRESTClient is a wrapper type for rest.Client which provides reconnect on first failure.
    type ReconnectRESTClient struct {
    	u    *url.URL
    	rest *rest.Client
    }
    
    // newClient constructs a ReconnectRESTClient object with addr and endpoint initialized.
    // It _doesn't_ connect to the remote endpoint. See Call method to see when the
    // connect happens.
    func newClient(endpoint string) NetLocker {
    	u, err := url.Parse(endpoint)
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Thu Jan 20 17:36:09 UTC 2022
    - 4.4K bytes
    - Viewed (0)
  3. internal/grid/connection_test.go

    		t.Log("Roundtrip:", time.Since(start), resp, err)
    		gotResp <- struct{}{}
    	}()
    	<-gotCall
    	remote.debugMsg(debugKillInbound)
    	local.debugMsg(debugKillInbound)
    	<-gotResp
    
    	// Must reconnect
    	errFatal(remoteConn.WaitForConnect(context.Background()))
    
    	stream, err := remoteConn.NewStream(context.Background(), handlerTest2, []byte(testPayload))
    	errFatal(err)
    	go func() {
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Mon Jul 08 21:44:00 UTC 2024
    - 5.9K bytes
    - Viewed (0)
  4. architecture/ambient/ztunnel-cni-lifecycle.md

      If we operated at L3 we could just start processing packets in the new Ztunnel.
    * We do not operate at L7, so we cannot signal to the application, in any way, that it should reconnect (to the new Ztunnel).
    
    Realistically, that means the best we can do is:
    * Ensure that, at any point in time, any _new_ connections will succeed. There is no period where new connections are dropped.
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Wed Jul 17 23:10:17 UTC 2024
    - 9.4K bytes
    - Viewed (0)
  5. src/main/java/jcifs/smb1/smb1/SmbTree.java

                     * connected. Bastards! Disconnect this tree
                     * so that it reconnects cleanly should the share
                     * reappear in this client's lifetime.
                     */
                    treeDisconnect( true );
                }
                throw se;
            }
    }
        }
        void treeConnect( ServerMessageBlock andx,
    Registered: Sun Nov 03 00:10:13 UTC 2024
    - Last Modified: Fri Mar 22 21:10:40 UTC 2019
    - 8K bytes
    - Viewed (0)
  6. src/main/java/jcifs/smb1/util/transport/Transport.java

                    switch (state) {
                        case 1: /* doConnect never returned */
                            state = 0;
                            thread = null;
                            throw new TransportException( "Connection timeout" );
                        case 2:
                            if (te != null) { /* doConnect throw Exception */
    Registered: Sun Nov 03 00:10:13 UTC 2024
    - Last Modified: Fri Mar 22 20:39:42 UTC 2019
    - 9K bytes
    - Viewed (0)
  7. internal/grid/msg.go

    // Op is operation type messages.
    type Op uint8
    
    // HandlerID is the ID for the handler of a specific type.
    type HandlerID uint8
    
    const (
    	// OpConnect is a connect request.
    	OpConnect Op = iota + 1
    
    	// OpConnectResponse is a response to a connect request.
    	OpConnectResponse
    
    	// OpPing is a ping request.
    	// If a mux id is specified that mux is pinged.
    	// Clients send ping requests.
    	OpPing
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Thu Jul 25 21:07:21 UTC 2024
    - 7.6K bytes
    - Viewed (0)
  8. docs/pt/docs/tutorial/security/index.md

    ///
    
    ## OpenID Connect
    
    OpenID Connect é outra especificação, baseada em **OAuth2**.
    
    Ela é apenas uma extensão do OAuth2 especificando algumas coisas que são relativamente ambíguas no OAuth2, para tentar torná-lo mais interoperável.
    
    Por exemplo, o login do Google usa OpenID Connect (que por baixo dos panos usa OAuth2).
    
    Mas o login do Facebook não tem suporte para OpenID Connect. Ele tem a própria implementação do OAuth2.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Tue Aug 06 04:48:30 UTC 2024
    - 4.8K bytes
    - Viewed (0)
  9. samples/unixdomainsockets/src/main/java/okhttp3/unixdomainsockets/TunnelingUnixSocket.java

      }
    
      @Override public void connect(SocketAddress endpoint) throws IOException {
        this.inetSocketAddress = (InetSocketAddress) endpoint;
        super.connect(new UnixSocketAddress(path), 0);
      }
    
      @Override public void connect(SocketAddress endpoint, int timeout) throws IOException {
        this.inetSocketAddress = (InetSocketAddress) endpoint;
        super.connect(new UnixSocketAddress(path), timeout);
      }
    
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Tue Feb 12 16:33:52 UTC 2019
    - 1.9K bytes
    - Viewed (0)
  10. fastapi/security/open_id_connect_url.py

    
    class OpenIdConnect(SecurityBase):
        """
        OpenID Connect authentication class. An instance of it would be used as a
        dependency.
        """
    
        def __init__(
            self,
            *,
            openIdConnectUrl: Annotated[
                str,
                Doc(
                    """
                The OpenID Connect URL.
                """
                ),
            ],
            scheme_name: Annotated[
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Tue Apr 02 02:48:51 UTC 2024
    - 2.7K bytes
    - Viewed (0)
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