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Results 1 - 10 of 82 for implicit (0.15 sec)

  1. dbflute_fess/dfprop/classificationDefinitionMap.dfprop

    #                     ; groupComment=[comment]
    #                     ; elementList=list:{[the list of classification element's name]}
    #                 }
    #             }
    #         }
    #         # classification elements for implicit classification
    #         ; map:{
    #             ; code=[code]; name=[name]; alias=[alias]; comment=[comment]
    #             ; sisterCode=[code or code-list]; subItemMap=map:{[free-map]}
    #         }
    Registered: Thu Sep 04 12:52:25 UTC 2025
    - Last Modified: Sat Jul 04 22:46:31 UTC 2015
    - 2.2K bytes
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  2. guava/src/com/google/common/math/DoubleUtils.java

      // Double#doubleToRawLongBits(double)} spec.
      static final long SIGN_MASK = 0x8000000000000000L;
    
      static final int SIGNIFICAND_BITS = 52;
    
      static final int EXPONENT_BIAS = 1023;
    
      /** The implicit 1 bit that is omitted in significands of normal doubles. */
      static final long IMPLICIT_BIT = SIGNIFICAND_MASK + 1;
    
      static long getSignificand(double d) {
        checkArgument(isFinite(d), "not a normal value");
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sat Dec 21 03:10:51 UTC 2024
    - 5.1K bytes
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  3. android/guava/src/com/google/common/math/DoubleUtils.java

      // Double#doubleToRawLongBits(double)} spec.
      static final long SIGN_MASK = 0x8000000000000000L;
    
      static final int SIGNIFICAND_BITS = 52;
    
      static final int EXPONENT_BIAS = 1023;
    
      /** The implicit 1 bit that is omitted in significands of normal doubles. */
      static final long IMPLICIT_BIT = SIGNIFICAND_MASK + 1;
    
      static long getSignificand(double d) {
        checkArgument(isFinite(d), "not a normal value");
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sat Dec 21 03:10:51 UTC 2024
    - 5.1K bytes
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  4. docs/sts/dex.yaml

      # Options for controlling the logger.
      logger:
        level: "debug"
        format: "text" # can also be "json"
    
    # Default values shown below
    oauth2:
      # use ["code", "token", "id_token"] to enable implicit flow for web-only clients
      responseTypes: [ "code", "token", "id_token" ] # also allowed are "token" and "id_token"
      # By default, Dex will ask for approval to share data with application
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Wed Jul 15 11:55:55 UTC 2020
    - 2.7K bytes
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  5. android/guava/src/com/google/common/graph/EdgesConnecting.java

    import com.google.common.collect.UnmodifiableIterator;
    import java.util.AbstractSet;
    import java.util.Map;
    import org.jspecify.annotations.Nullable;
    
    /**
     * A class to represent the set of edges connecting an (implicit) origin node to a target node.
     *
     * <p>The {@link #nodeToOutEdge} map means this class only works on networks without parallel edges.
     * See {@link MultiEdgesConnecting} for a class that works with parallel edges.
     *
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Aug 11 19:31:30 UTC 2025
    - 2.1K bytes
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  6. docs/uk/docs/tutorial/security/index.md

        * Деякі з цих потоків підходять для створення власного провайдера автентифікації OAuth 2.0 (наприклад, Google, Facebook, X (Twitter), GitHub тощо):
            * `implicit`— неявний
            * `clientCredentials`— облікові дані клієнта
            * `authorizationCode` — код авторизації
        * Але є один окремий «потік», який ідеально підходить для реалізації автентифікації всередині одного додатку:
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Tue Jun 24 18:57:48 UTC 2025
    - 6.8K bytes
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  7. docs/em/docs/tutorial/security/index.md

        * 🇺🇸🔍 🔰 🤝.
        * 🇺🇸🔍 📰, ♒️.
    * `oauth2`: 🌐 Oauth2️⃣ 🌌 🍵 💂‍♂ (🤙 "💧").
        * 📚 👫 💧 ☑ 🏗 ✳ 2️⃣.0️⃣ 🤝 🐕‍🦺 (💖 🇺🇸🔍, 👱📔, 👱📔, 📂, ♒️):
            * `implicit`
            * `clientCredentials`
            * `authorizationCode`
        * ✋️ 📤 1️⃣ 🎯 "💧" 👈 💪 👌 ⚙️ 🚚 🤝 🎏 🈸 🔗:
            * `password`: ⏭ 📃 🔜 📔 🖼 👉.
    * `openIdConnect`: ✔️ 🌌 🔬 ❔ 🔎 Oauth2️⃣ 🤝 📊 🔁.
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Tue Aug 06 04:48:30 UTC 2024
    - 3.5K bytes
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  8. docs/pt/docs/tutorial/security/index.md

    * `oauth2`: todas as formas do OAuth2 para lidar com segurança (chamados "fluxos").
        * Vários desses fluxos são apropriados para construir um provedor de autenticação OAuth2 (como Google, Facebook, X (Twitter), GitHub, etc):
            * `implicit`
            * `clientCredentials`
            * `authorizationCode`
        * Mas existe um “fluxo” específico que pode ser perfeitamente usado para resolver autenticação diretamente na mesma aplicação:
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 10:49:48 UTC 2025
    - 4.8K bytes
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  9. docs/de/docs/tutorial/security/index.md

    * `oauth2`: Alle OAuth2-Methoden zum Umgang mit Sicherheit (genannt „Flows“).
        * Mehrere dieser Flows eignen sich zum Aufbau eines OAuth 2.0-Authentifizierungsanbieters (wie Google, Facebook, X (Twitter), GitHub usw.):
            * `implicit`
            * `clientCredentials`
            * `authorizationCode`
        * Es gibt jedoch einen bestimmten „Flow“, der perfekt für die direkte Abwicklung der Authentifizierung in derselben Anwendung verwendet werden kann:
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 10:49:48 UTC 2025
    - 5.1K bytes
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  10. docs/en/docs/tutorial/security/index.md

    * `oauth2`: all the OAuth2 ways to handle security (called "flows").
        * Several of these flows are appropriate for building an OAuth 2.0 authentication provider (like Google, Facebook, X (Twitter), GitHub, etc):
            * `implicit`
            * `clientCredentials`
            * `authorizationCode`
        * But there is one specific "flow" that can be perfectly used for handling authentication in the same application directly:
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 10:49:48 UTC 2025
    - 4.4K bytes
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