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Results 1 - 6 of 6 for debugString (0.06 sec)

  1. tensorflow/c/eager/abstract_tensor_handle.cc

    #include "tensorflow/c/eager/abstract_tensor_handle.h"
    
    namespace tensorflow {
    
    std::string AbstractTensorHandle::DebugString() const {
      PartialTensorShape shape;
      absl::Status s = Shape(&shape);
      std::string shape_string;
      if (!s.ok()) {
        shape_string = "<error computing shape>";
      } else {
        shape_string = shape.DebugString();
      }
      return absl::StrCat("TensorHandle(shape=", shape_string,
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Sat Oct 12 05:11:17 UTC 2024
    - 1.4K bytes
    - Viewed (0)
  2. tensorflow/c/checkpoint_reader.cc

    CheckpointReader::GetVariableToDataTypeMap() const {
      CHECK(var_to_data_type_map_);
      return *var_to_data_type_map_;
    }
    
    const string CheckpointReader::DebugString() const {
      if (reader_ != nullptr) return reader_->DebugString();
      return v2_reader_->DebugString();
    }
    
    void CheckpointReader::GetTensor(
        const string& name, std::unique_ptr<tensorflow::Tensor>* out_tensor,
        TF_Status* out_status) const {
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Sat Oct 12 16:27:48 UTC 2024
    - 5.6K bytes
    - Viewed (0)
  3. tensorflow/c/eager/immediate_execution_tensor_handle.h

      virtual int DeviceId(absl::Status* status) const = 0;
      // Returns a tensor for the handle. If tensor is remote, it will be copied.
      virtual AbstractTensorInterface* Resolve(absl::Status* status) = 0;
    
      std::string DebugString() const override;
    
      // Returns a Boolean hint indicating whether callers should prefer
      // `SummarizeValue` to resolving this handle and formatting the tensor.
      //
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Sat Oct 12 05:11:17 UTC 2024
    - 4.3K bytes
    - Viewed (0)
  4. tensorflow/c/eager/immediate_execution_tensor_handle.cc

    #include "tensorflow/c/eager/immediate_execution_tensor_handle.h"
    
    namespace tensorflow {
    
    std::string ImmediateExecutionTensorHandle::DebugString() const {
      PartialTensorShape shape;
      std::string shape_string;
      if (Shape(&shape).ok()) {
        shape_string = shape.DebugString();
      } else {
        shape_string = "<error computing shape>";
      }
      std::string value_string;
      if (!SummarizeValue(value_string).ok()) {
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Sat Oct 12 05:24:07 UTC 2024
    - 2.1K bytes
    - Viewed (0)
  5. tensorflow/c/checkpoint_reader.h

    // variables.
    class CheckpointReader {
     public:
      CheckpointReader(const string& filename, TF_Status* status);
    
      bool HasTensor(const string& name) const;
      const string DebugString() const;
    
      // Returns a map from variable names to their shapes.  Slices of a partitioned
      // tensor are combined into a single entry.
      const TensorSliceReader::VarToShapeMap& GetVariableToShapeMap() const;
    
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Thu Oct 12 08:49:52 UTC 2023
    - 3.1K bytes
    - Viewed (0)
  6. tensorflow/c/eager/abstract_tensor_handle.h

      virtual tensorflow::FullTypeDef FullType() const = 0;
    
      // The default debug string includes a shape, dtype and FullType.
      // Implementations are free to override it with something more informative.
      virtual std::string DebugString() const;
    
      AbstractTensorHandleKind getKind() const { return kind_; }
    
     private:
      const AbstractTensorHandleKind kind_;
    };
    
    namespace internal {
    struct AbstractTensorHandleDeleter {
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Sat Oct 12 05:11:17 UTC 2024
    - 3K bytes
    - Viewed (0)
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