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Results 1 - 10 of 16 for debugLog (0.14 sec)

  1. src/runtime/debuglog_test.go

    // TODO(austin): All of these tests are skipped if the debuglog build
    // tag isn't provided. That means we basically never test debuglog.
    // There are two potential ways around this:
    //
    // 1. Make these tests re-build the runtime test with the debuglog
    // build tag and re-invoke themselves.
    //
    // 2. Always build the whole debuglog infrastructure and depend on
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Tue Oct 18 16:59:26 UTC 2022
    - 4.9K bytes
    - Viewed (0)
  2. src/runtime/debuglog_off.go

    // Copyright 2019 The Go Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style
    // license that can be found in the LICENSE file.
    
    //go:build !debuglog
    
    package runtime
    
    const dlogEnabled = false
    
    type dlogPerM struct{}
    
    func getCachedDlogger() *dlogger {
    	return nil
    }
    
    func putCachedDlogger(l *dlogger) bool {
    	return false
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Oct 28 18:17:57 UTC 2021
    - 357 bytes
    - Viewed (0)
  3. src/runtime/debuglog_on.go

    // Copyright 2019 The Go Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style
    // license that can be found in the LICENSE file.
    
    //go:build debuglog
    
    package runtime
    
    const dlogEnabled = true
    
    // dlogPerM is the per-M debug log data. This is embedded in the m
    // struct.
    type dlogPerM struct {
    	dlogCache *dlogger
    }
    
    // getCachedDlogger returns a cached dlogger if it can do so
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Oct 28 18:17:57 UTC 2021
    - 1.1K bytes
    - Viewed (0)
  4. src/runtime/export_debuglog_test.go

    // Copyright 2019 The Go Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style
    // license that can be found in the LICENSE file.
    
    // Export debuglog guts for testing.
    
    package runtime
    
    const DlogEnabled = dlogEnabled
    
    const DebugLogBytes = debugLogBytes
    
    const DebugLogStringLimit = debugLogStringLimit
    
    var Dlog = dlog
    
    func (l *dlogger) End()                  { l.end() }
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed Nov 15 16:49:45 UTC 2023
    - 1.3K bytes
    - Viewed (0)
  5. src/net/rpc/debug.go

    			</tr>
    		{{end}}
    		</table>
    	{{end}}
    	</body>
    	</html>`
    
    var debug = template.Must(template.New("RPC debug").Parse(debugText))
    
    // If set, print log statements for internal and I/O errors.
    var debugLog = false
    
    type debugMethod struct {
    	Type *methodType
    	Name string
    }
    
    type methodArray []debugMethod
    
    type debugService struct {
    	Service *service
    	Name    string
    	Method  []debugMethod
    }
    
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu May 23 01:00:11 UTC 2024
    - 2.3K bytes
    - Viewed (0)
  6. src/net/rpc/client.go

    	client.reqMutex.Unlock()
    	if debugLog && err != io.EOF && !closing {
    		log.Println("rpc: client protocol error:", err)
    	}
    }
    
    func (call *Call) done() {
    	select {
    	case call.Done <- call:
    		// ok
    	default:
    		// We don't want to block here. It is the caller's responsibility to make
    		// sure the channel has enough buffer space. See comment in Go().
    		if debugLog {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed Jan 10 03:29:50 UTC 2024
    - 9K bytes
    - Viewed (0)
  7. pilot/pkg/security/authz/builder/logger.go

    )
    
    var authzLog = log.RegisterScope("authorization", "Istio Authorization Policy")
    
    type AuthzLogger struct {
    	debugMsg []string
    	errMsg   *multierror.Error
    }
    
    func (al *AuthzLogger) AppendDebugf(format string, args ...any) {
    	al.debugMsg = append(al.debugMsg, fmt.Sprintf(format, args...))
    }
    
    func (al *AuthzLogger) AppendError(err error) {
    	al.errMsg = multierror.Append(al.errMsg, err)
    }
    
    Registered: Fri Jun 14 15:00:06 UTC 2024
    - Last Modified: Tue May 23 17:08:31 UTC 2023
    - 1.5K bytes
    - Viewed (0)
  8. internal/grid/debug.go

    	xioutil "github.com/minio/minio/internal/ioutil"
    	"github.com/minio/mux"
    )
    
    //go:generate stringer -type=debugMsg $GOFILE
    
    // debugMsg is a debug message for testing purposes.
    // may only be used for tests.
    type debugMsg int
    
    const (
    	debugPrint = false
    	debugReqs  = false
    )
    
    const (
    	debugShutdown debugMsg = iota
    	debugKillInbound
    	debugKillOutbound
    	debugWaitForExit
    	debugSetConnPingDuration
    Registered: Sun Jun 16 00:44:34 UTC 2024
    - Last Modified: Fri Jun 07 15:51:52 UTC 2024
    - 4.2K bytes
    - Viewed (0)
  9. internal/grid/debugmsg_string.go

    var _debugMsg_index = [...]uint8{0, 13, 29, 46, 62, 86, 112, 130, 151, 176}
    
    func (i debugMsg) String() string {
    	if i < 0 || i >= debugMsg(len(_debugMsg_index)-1) {
    		return "debugMsg(" + strconv.FormatInt(int64(i), 10) + ")"
    	}
    	return _debugMsg_name[_debugMsg_index[i]:_debugMsg_index[i+1]]
    Registered: Sun Jun 16 00:44:34 UTC 2024
    - Last Modified: Fri Jun 07 15:51:52 UTC 2024
    - 1K bytes
    - Viewed (0)
  10. internal/grid/connection_test.go

    	remoteServer := startServer(t, listeners[1], wrapServer(remote.Handler()))
    	close(connReady)
    
    	defer func() {
    		local.debugMsg(debugShutdown)
    		remote.debugMsg(debugShutdown)
    		remoteServer.Close()
    		localServer.Close()
    		remote.debugMsg(debugWaitForExit)
    		local.debugMsg(debugWaitForExit)
    	}()
    
    	cleanReqs := make(chan struct{})
    	gotCall := make(chan struct{})
    	defer close(cleanReqs)
    	// 1: Block forever
    Registered: Sun Jun 16 00:44:34 UTC 2024
    - Last Modified: Tue Nov 21 01:09:35 UTC 2023
    - 6K bytes
    - Viewed (0)
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