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Results 1 - 3 of 3 for RealConnectionPool (0.09 sec)

  1. okhttp-testing-support/src/main/kotlin/okhttp3/TestValueFactory.kt

        return result
      }
    
      fun newConnectionPool(
        taskRunner: TaskRunner = this.taskRunner,
        maxIdleConnections: Int = Int.MAX_VALUE,
        routePlanner: RoutePlanner? = null,
      ): RealConnectionPool =
        RealConnectionPool(
          taskRunner = taskRunner,
          maxIdleConnections = maxIdleConnections,
          keepAliveDuration = 100L,
          timeUnit = TimeUnit.NANOSECONDS,
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Fri May 30 21:28:20 UTC 2025
    - 7.7K bytes
    - Viewed (0)
  2. okhttp/src/commonJvmAndroid/kotlin/okhttp3/ConnectionPool.kt

    import okhttp3.internal.connection.ConnectionListener
    import okhttp3.internal.connection.FastFallbackExchangeFinder
    import okhttp3.internal.connection.ForceConnectRoutePlanner
    import okhttp3.internal.connection.RealConnectionPool
    import okhttp3.internal.connection.RealRoutePlanner
    import okhttp3.internal.connection.RouteDatabase
    
    /**
     * Manages reuse of HTTP and HTTP/2 connections for reduced network latency. HTTP requests that
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Tue Jun 03 17:10:08 UTC 2025
    - 4.8K bytes
    - Viewed (0)
  3. docs/contribute/concurrency.md

    Since HTTP requests frequently happen in parallel, connection pooling must be thread-safe.
    
    These are the primary classes involved with establishing, sharing, and terminating connections:
    
     * **RealConnectionPool** manages reuse of HTTP and HTTP/2 connections for reduced latency. Every OkHttpClient has one, and its lifetime spans the lifetime of the OkHttpClient.
    
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Sun Feb 06 16:35:36 UTC 2022
    - 7K bytes
    - Viewed (0)
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