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android/guava/src/com/google/common/math/LinearTransformation.java
* itself. In all other cases, the inverse is a transformation such that applying both the * original transformation and its inverse to a value gives you the original value give-or-take * numerical errors. Calling this method multiple times on the same instance will always return * the same instance. Calling this method on the result of calling this method on an instance will * always return that original instance.
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