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  1. internal/store/queuestore.go

    	return os.Remove(store.directory)
    }
    
    // PutMultiple - puts an item to the store.
    func (store *QueueStore[I]) PutMultiple(items []I) (Key, error) {
    	// Generate a new UUID for the key.
    	uid, err := uuid.NewRandom()
    	if err != nil {
    		return Key{}, err
    	}
    
    	store.Lock()
    	defer store.Unlock()
    	if uint64(len(store.entries)) >= store.entryLimit {
    		return Key{}, errLimitExceeded
    	}
    	key := Key{
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Fri Sep 06 23:06:30 UTC 2024
    - 8.6K bytes
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