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Results 1 - 2 of 2 for IdleTime (0.56 sec)

  1. src/net/http/httptrace/trace.go

    	// used for another HTTP request.
    	Reused bool
    
    	// WasIdle is whether this connection was obtained from an
    	// idle pool.
    	WasIdle bool
    
    	// IdleTime reports how long the connection was previously
    	// idle, if WasIdle is true.
    	IdleTime time.Duration
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed Jan 10 03:29:50 UTC 2024
    - 8.1K bytes
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  2. src/runtime/lock_js.go

    // is running as was running when the call came in from JavaScript, execution can be safely passed back to JavaScript.
    func handleEvent() {
    	sched.idleTime.Add(nanotime() - idleStart)
    
    	e := &event{
    		gp:       getg(),
    		returned: false,
    	}
    	events = append(events, e)
    
    	if !eventHandler() {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Tue Nov 21 21:02:20 UTC 2023
    - 7.3K bytes
    - Viewed (0)
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