Search Options

Results per page
Sort
Preferred Languages
Advance

Results 1 - 10 of 24 for COMPRESSED (0.06 sec)

  1. docs/distributed/decom-compressed-sse-s3.sh

    Harshavardhana <******@****.***> 1716837466 -0700
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Mon May 27 19:17:46 UTC 2024
    - 4.3K bytes
    - Viewed (0)
  2. docs/compression/README.md

    ### 4. Excluded Types
    
    - Already compressed objects are not fit for compression since they do not have compressible patterns.
    Such objects do not produce efficient [`LZ compression`](https://en.wikipedia.org/wiki/LZ77_and_LZ78)
    which is a fitness factor for a lossless data compression.
    
    Pre-compressed input typically compresses in excess of 2GiB/s per core,
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Mon Mar 11 11:55:34 UTC 2024
    - 5.1K bytes
    - Viewed (0)
  3. docs/features/interceptors.md

    Interceptors can be chained. Suppose you have both a compressing interceptor and a checksumming interceptor: you'll need to decide whether data is compressed and then checksummed, or checksummed and then compressed. OkHttp uses lists to track interceptors, and interceptors are called in order.
    
    ![Interceptors Diagram](../assets/images/******@****.***)
    
    ### Application Interceptors
    
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sun Feb 06 02:19:09 UTC 2022
    - 8.1K bytes
    - Viewed (0)
  4. cmd/batch-replicate_test.go

    #      batch: 100 # upto this many objects per archive
    #      inmemory: true # indicates if the archive must be staged locally or in-memory
    #      compress: false # S2/Snappy compressed archive
    #      smallerThan: 5MiB # create archive for all objects smaller than 5MiB
    #      skipErrs: false # skips any source side read() errors
    
      # target where the objects must be replicated
      target:
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Thu Aug 01 12:53:30 UTC 2024
    - 7.9K bytes
    - Viewed (0)
  5. android/guava/src/com/google/common/collect/SingletonImmutableSet.java

    @ElementTypesAreNonnullByDefault
    final class SingletonImmutableSet<E> extends ImmutableSet<E> {
      // We deliberately avoid caching the asList and hashCode here, to ensure that with
      // compressed oops, a SingletonImmutableSet packs all the way down to the optimal 16 bytes.
    
      final transient E element;
    
      SingletonImmutableSet(E element) {
        this.element = Preconditions.checkNotNull(element);
      }
    
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 30 16:15:19 UTC 2024
    - 2.6K bytes
    - Viewed (0)
  6. okhttp/src/main/kotlin/okhttp3/RequestBody.kt

          contentType: MediaType?,
          file: File,
        ): RequestBody = file.asRequestBody(contentType)
    
        /**
         * Returns a gzip version of the RequestBody, with compressed payload.
         * This is not automatic as not all servers support gzip compressed requests.
         *
         * ```
         * val request = Request.Builder().url("...")
         *  .addHeader("Content-Encoding", "gzip")
         *  .post(uncompressedBody.gzip())
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Thu Jan 25 14:41:37 UTC 2024
    - 9.6K bytes
    - Viewed (0)
  7. docs/en/docs/how-to/custom-request-and-route.md

    ///
    
    ## Use cases
    
    Some use cases include:
    
    * Converting non-JSON request bodies to JSON (e.g. <a href="https://msgpack.org/index.html" class="external-link" target="_blank">`msgpack`</a>).
    * Decompressing gzip-compressed request bodies.
    * Automatically logging all request bodies.
    
    ## Handling custom request body encodings
    
    Let's see how to make use of a custom `Request` subclass to decompress gzip requests.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Sun Oct 27 22:39:38 UTC 2024
    - 4.3K bytes
    - Viewed (0)
  8. guava/src/com/google/common/collect/SingletonImmutableSet.java

    @ElementTypesAreNonnullByDefault
    final class SingletonImmutableSet<E> extends ImmutableSet<E> {
      // We deliberately avoid caching the asList and hashCode here, to ensure that with
      // compressed oops, a SingletonImmutableSet packs all the way down to the optimal 16 bytes.
    
      final transient E element;
    
      SingletonImmutableSet(E element) {
        this.element = Preconditions.checkNotNull(element);
      }
    
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 30 16:15:19 UTC 2024
    - 2.6K bytes
    - Viewed (0)
  9. okhttp-dnsoverhttps/src/main/kotlin/okhttp3/dnsoverhttps/DnsRecordCodec.kt

        return result
      }
    
      @Throws(EOFException::class)
      private fun skipName(source: Buffer) {
        // 0 - 63 bytes
        var length = source.readByte().toInt()
    
        if (length < 0) {
          // compressed name pointer, first two bits are 1
          // drop second byte of compression offset
          source.skip(1)
        } else {
          while (length > 0) {
            // skip each part of the domain name
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Mon Jan 08 01:13:22 UTC 2024
    - 3.8K bytes
    - Viewed (0)
  10. src/main/resources/crawler/rule.xml

    			<arg>
      "(application/xml"
    + "|application/xhtml+xml"
    + "|application/rdf+xml"
    + "|application/pdf"
    + "|application/x-freemind"
    + "|application/lha"
    + "|application/x-lha"
    + "|application/x-lha-compressed"
    + "|text/xml"
    + "|text/xml-external-parsed-entity"
    + "|text/html)"
    			</arg>
    		</postConstruct>
    	</component>
    
    
    Registered: Thu Oct 31 13:40:30 UTC 2024
    - Last Modified: Thu Jun 04 08:42:49 UTC 2020
    - 4.6K bytes
    - Viewed (0)
Back to top