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Results 1 - 10 of 963 for wall (0.04 sec)

  1. platforms/core-runtime/time/src/main/java/org/gradle/internal/time/MonotonicClock.java

     * All other timestamps are calculated as the wall clock time at last sync + elapsed time since.
     * <p>
     * This clock deals relatively well when the system wall clock shift is adjusted by small amounts.
     * It also deals relatively well when the system wall clock jumps forward by large amounts (this clock will jump with it).
     * It does not deal as well with large jumps back in time.
     * <p>
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Thu Apr 11 20:20:17 UTC 2024
    - 5K bytes
    - Viewed (0)
  2. src/cmd/go/internal/work/security_test.go

    	if err := checkCompilerFlags("TEST", "test", []string{"-Wall"}); err != nil {
    		t.Fatalf("unexpected error for -Wall: %v", err)
    	}
    	os.Setenv("CGO_TEST_DISALLOW", "-Wall")
    	if err := checkCompilerFlags("TEST", "test", []string{"-Wall"}); err == nil {
    		t.Fatalf("missing error for -Wall with CGO_TEST_DISALLOW=-Wall")
    	}
    	os.Setenv("CGO_TEST_ALLOW", "-Wall") // disallow wins
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon May 20 15:47:34 UTC 2024
    - 7.3K bytes
    - Viewed (0)
  3. src/time/internal_test.go

    	defer t.Stop()
    
    	// If this test fails, we will either throw (when siftdownTimer detects
    	// bad when on update), or other timers will hang (if the timer in a
    	// heap is in a bad state). There is no reliable way to test this, but
    	// we wait on a short timer here as a smoke test (alternatively, timers
    	// in later tests may hang).
    	<-After(25 * Millisecond)
    }
    
    var (
    	MinMonoTime = Time{wall: 1 << 63, ext: -1 << 63, loc: UTC}
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Jun 03 14:56:37 UTC 2024
    - 2.2K bytes
    - Viewed (0)
  4. platforms/enterprise/enterprise/src/main/java/org/gradle/internal/scan/time/BuildScanClock.java

     *
     * The provider is _required_ to provide monotonic timestamps.
     *
     * @since 4.2
     */
    @ServiceScope(Scope.BuildTree.class)
    public interface BuildScanClock {
    
        /**
         * The current wall clock time.
         */
        long getCurrentTime();
    
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Tue Mar 12 02:21:10 UTC 2024
    - 1K bytes
    - Viewed (0)
  5. platforms/core-runtime/time/src/main/java/org/gradle/internal/time/Time.java

        }
    
        /**
         * Measures elapsed time.
         *
         * Timers use System.nanoTime() to measure elapsed time,
         * and are therefore not synchronized with {@link #clock()} or the system wall clock.
         *
         * System.nanoTime() does not consider time elapsed while the system is in hibernation.
         * Therefore, timers effectively measure the elapsed time, of which the system was awake.
         */
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Thu Apr 11 20:20:17 UTC 2024
    - 2.2K bytes
    - Viewed (0)
  6. platforms/core-runtime/time/src/test/groovy/org/gradle/internal/time/MonotonicClockTest.groovy

            when:
            setNanos(delta)
    
            then:
            clock.currentTime == START_MILLIS + Math.max(0, delta)
    
            where:
            delta << [0, 100, -100]
        }
    
        def "resyncs with system wall clock"() {
            when:
            setNanos(10)
    
            then:
            clock.currentTime == time(10)
    
            when:
            setNanos(15)
    
            then:
            clock.currentTime == time(15)
    
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Thu Apr 11 20:20:17 UTC 2024
    - 2.8K bytes
    - Viewed (0)
  7. tensorflow/compiler/mlir/tf2xla/api/v2/legalize_tf.cc

    using tpu::MlirToHloArgs;
    using tpu::ShardingAndIndex;
    
    auto* phase2_bridge_compilation_time = tsl::monitoring::Sampler<1>::New(
        {"/tensorflow/core/tf2xla/api/v2/phase2_compilation_time",
         "The wall-clock time spent on executing graphs in milliseconds.",
         "configuration"},
        // Power of 1.5 with bucket count 45 (> 23 hours)
        {tsl::monitoring::Buckets::Exponential(1, 1.5, 45)});
    
    Registered: Sun Jun 16 05:45:23 UTC 2024
    - Last Modified: Wed May 29 00:40:46 UTC 2024
    - 6.8K bytes
    - Viewed (0)
  8. build/pause/Makefile

    BASE.windows := mcr.microsoft.com/oss/kubernetes/windows-pause-image-base:v0.2
    BASE := ${BASE.${OS}}
    
    # If you want to build AND push all containers, see the 'all-push' rule.
    all: all-container-docker
    
    # NOTE(claudiub): A non-default builder instance is needed in order to build Windows images.
    all-push: all-container-registry push-manifest
    
    push-manifest: SHELL:=/bin/bash
    push-manifest:
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Thu May 23 19:31:40 UTC 2024
    - 6.6K bytes
    - Viewed (0)
  9. platforms/documentation/docs/src/docs/userguide/optimizing-performance/build-cache/build_cache_performance.adoc

    utilize multiple agents. With parallel pipelines you can measure the wall-clock time it takes for a set of changes to go from having been pushed to version control to being built, verified and deployed. The build cache's effect in this case can be measured in the reduction of the time developers have to wait for feedback from CI.
    
    You can also measure the cumulative time your build agents spent building a changeset, which will give you a sense of the amount of work the CI infrastructure has to...
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Tue May 14 09:28:20 UTC 2024
    - 9.2K bytes
    - Viewed (0)
  10. src/go/ast/walk.go

    			Walk(v, n.Type)
    		}
    		walkList(v, n.Elts)
    
    	case *ParenExpr:
    		Walk(v, n.X)
    
    	case *SelectorExpr:
    		Walk(v, n.X)
    		Walk(v, n.Sel)
    
    	case *IndexExpr:
    		Walk(v, n.X)
    		Walk(v, n.Index)
    
    	case *IndexListExpr:
    		Walk(v, n.X)
    		walkList(v, n.Indices)
    
    	case *SliceExpr:
    		Walk(v, n.X)
    		if n.Low != nil {
    			Walk(v, n.Low)
    		}
    		if n.High != nil {
    			Walk(v, n.High)
    		}
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu May 16 16:34:10 UTC 2024
    - 6.4K bytes
    - Viewed (0)
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