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Results 1 - 4 of 4 for transitioningTo (0.24 sec)

  1. src/runtime/tracestatus.go

    	}
    	return w
    }
    
    // writeProcStatusForP emits a ProcStatus event for the provided p based on its status.
    //
    // The caller must fully own pp and it must be prevented from transitioning (e.g. this can be
    // called by a forEachP callback or from a STW).
    func (w traceWriter) writeProcStatusForP(pp *p, inSTW bool) traceWriter {
    	if !pp.trace.acquireStatus(w.gen) {
    		return w
    	}
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Apr 15 17:03:35 UTC 2024
    - 7.2K bytes
    - Viewed (0)
  2. src/runtime/nonwindows_stub.go

    // precision of timers, this should be enough larger than the relaxed
    // timer precision to keep the timer error acceptable.
    const osRelaxMinNS = 0
    
    var haveHighResSleep = true
    
    // osRelax is called by the scheduler when transitioning to and from
    // all Ps being idle.
    func osRelax(relax bool) {}
    
    // enableWER is called by setTraceback("wer").
    // Windows Error Reporting (WER) is only supported on Windows.
    func enableWER() {}
    
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Tue Mar 26 03:12:13 UTC 2024
    - 962 bytes
    - Viewed (0)
  3. pkg/controller/job/backoff_utils.go

    // 3. if the pod has been deleted, use the `deletionTimestamp - grace_period` to estimate the moment of deletion
    // 4. fallback to pod's creation time
    //
    // Pods owned by Kubelet are marked with Ready=False condition when
    // transitioning to terminal phase, thus being handled by (1.) or (2.).
    // Orphaned pods are deleted by PodGC, thus being handled by (3.).
    func getFinishedTime(p *v1.Pod) time.Time {
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Thu Jun 06 07:46:41 UTC 2024
    - 8.3K bytes
    - Viewed (0)
  4. src/internal/trace/resources.go

    	Reason string
    
    	// Stack is the stack trace of the resource making the state transition.
    	//
    	// This is distinct from the result (Event).Stack because it pertains to
    	// the transitioning resource, not any of the ones executing the event
    	// this StateTransition came from.
    	//
    	// An example of this difference is the NotExist -> Runnable transition for
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Fri May 17 18:48:18 UTC 2024
    - 8K bytes
    - Viewed (0)
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