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Results 1 - 10 of 110 for signalfd (0.13 sec)

  1. src/os/signal/signal.go

    // signals no longer need to be diverted to the context.
    func NotifyContext(parent context.Context, signals ...os.Signal) (ctx context.Context, stop context.CancelFunc) {
    	ctx, cancel := context.WithCancel(parent)
    	c := &signalCtx{
    		Context: ctx,
    		cancel:  cancel,
    		signals: signals,
    	}
    	c.ch = make(chan os.Signal, 1)
    	Notify(c.ch, c.signals...)
    	if ctx.Err() == nil {
    		go func() {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Feb 26 21:33:12 UTC 2024
    - 8.3K bytes
    - Viewed (0)
  2. cmd/signals.go

    			exit(stopProcess())
    		case osSignal := <-globalOSSignalCh:
    			logger.Info("Exiting on signal: %s", strings.ToUpper(osSignal.String()))
    			daemon.SdNotify(false, daemon.SdNotifyStopping)
    			exit(stopProcess())
    		case signal := <-globalServiceSignalCh:
    			switch signal {
    			case serviceRestart:
    				logger.Info("Restarting on service signal")
    				daemon.SdNotify(false, daemon.SdNotifyReloading)
    				stop := stopProcess()
    Registered: Sun Jun 16 00:44:34 UTC 2024
    - Last Modified: Wed May 01 17:57:52 UTC 2024
    - 2.8K bytes
    - Viewed (0)
  3. src/syscall/syscall_js.go

    }
    
    // A Signal is a number describing a process signal.
    // It implements the [os.Signal] interface.
    type Signal int
    
    const (
    	_ Signal = iota
    	SIGCHLD
    	SIGINT
    	SIGKILL
    	SIGTRAP
    	SIGQUIT
    	SIGTERM
    )
    
    func (s Signal) Signal() {}
    
    func (s Signal) String() string {
    	if 0 <= s && int(s) < len(signals) {
    		str := signals[s]
    		if str != "" {
    			return str
    		}
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Feb 26 21:03:59 UTC 2024
    - 6.7K bytes
    - Viewed (0)
  4. src/runtime/sigqueue.go

    		}
    	}
    }
    
    // signalWaitUntilIdle waits until the signal delivery mechanism is idle.
    // This is used to ensure that we do not drop a signal notification due
    // to a race between disabling a signal and receiving a signal.
    // This assumes that signal delivery has already been disabled for
    // the signal(s) in question, and here we are just waiting to make sure
    // that all the signals have been delivered to the user channels
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Mar 25 19:53:03 UTC 2024
    - 7.6K bytes
    - Viewed (0)
  5. platforms/core-runtime/time/src/main/java/org/gradle/internal/time/ExponentialBackoff.java

        }
    
        public static <T extends Signal> ExponentialBackoff<T> of(int amount, TimeUnit unit, T signal) {
            return new ExponentialBackoff<T>((int) TimeUnit.MILLISECONDS.convert(amount, unit), signal, SLOT_TIME);
        }
    
        public static ExponentialBackoff<Signal> of(int amount, TimeUnit unit, int slotTime, TimeUnit slotTimeUnit) {
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Fri Apr 12 08:49:35 UTC 2024
    - 4.8K bytes
    - Viewed (0)
  6. platforms/core-execution/persistent-cache/src/test/groovy/org/gradle/cache/internal/locklistener/DefaultFileLockContentionHandlerTest.groovy

        }
    
        def "client receives signal when lock is released"() {
            def signaled = new AtomicBoolean()
    
            when:
            int port = handler.reservePort()
            handler.start(10) { signal ->
                signal.trigger()
            }
    
            client.reservePort()
            client.start(11) {}
            client.maybePingOwner(port, 10, "lock 1", 50000) {
                signaled.set(true)
            }
    
            then:
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Tue Apr 16 15:49:49 UTC 2024
    - 6.1K bytes
    - Viewed (0)
  7. src/os/exec_posix.go

    			res = "exit status " + itoa.Uitox(uint(code))
    		} else { // unix systems use small decimal integers
    			res = "exit status " + itoa.Itoa(code) // unix
    		}
    	case status.Signaled():
    		res = "signal: " + status.Signal().String()
    	case status.Stopped():
    		res = "stop signal: " + status.StopSignal().String()
    		if status.StopSignal() == syscall.SIGTRAP && status.TrapCause() != 0 {
    			res += " (trap " + itoa.Itoa(status.TrapCause()) + ")"
    		}
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Jun 10 22:06:47 UTC 2024
    - 3.7K bytes
    - Viewed (0)
  8. src/os/exec_test.go

    	signal.Notify(c, os.Interrupt)
    	defer signal.Stop(c)
    
    	p := &os.Process{Pid: os.Getpid()}
    	if err := p.Signal(os.Interrupt); err != nil {
    		t.Fatalf("Signal got err %v, want nil", err)
    	}
    
    	// Verify we actually received the signal.
    	select {
    	case <-time.After(1 * time.Second):
    		t.Error("timeout waiting for signal")
    	case <-c:
    		// Good
    	}
    }
    
    func TestProcessReleaseTwice(t *testing.T) {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Tue Jun 11 18:08:44 UTC 2024
    - 1.8K bytes
    - Viewed (0)
  9. pkg/ctrlz/ctrlz_test.go

    		t.Fatal("Timed out waiting for listeningTestProbe to be called")
    	}
    }
    
    func TestSignals(t *testing.T) {
    	c := make(chan os.Signal, 1)
    	signal.Notify(c, syscall.SIGUSR1)
    	server := startAndWaitForServer(t)
    	defer server.Close()
    	reloadURL := fmt.Sprintf("http://%v/signalj/SIGUSR1", server.Address())
    	resp, err := http.DefaultClient.Post(reloadURL, "text/plain", nil)
    	if err != nil {
    		t.Fatalf("Run: %v", err)
    	}
    Registered: Fri Jun 14 15:00:06 UTC 2024
    - Last Modified: Thu Feb 15 18:23:41 UTC 2024
    - 2K bytes
    - Viewed (0)
  10. src/runtime/os_aix.go

    		exit(1)
    	}
    
    	if pthread_attr_setdetachstate(&attr, _PTHREAD_CREATE_DETACHED) != 0 {
    		writeErrStr(failthreadcreate)
    		exit(1)
    	}
    
    	// Disable signals during create, so that the new thread starts
    	// with signals disabled. It will enable them in minit.
    	sigprocmask(_SIG_SETMASK, &sigset_all, &oset)
    	var ret int32
    	for tries := 0; tries < 20; tries++ {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Mar 25 19:53:03 UTC 2024
    - 8.9K bytes
    - Viewed (0)
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