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Results 1 - 4 of 4 for BuildTreeState (0.15 sec)
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subprojects/core/src/main/java/org/gradle/internal/build/AbstractBuildState.java
import org.gradle.initialization.IncludedBuildSpec; import org.gradle.internal.Describables; import org.gradle.internal.DisplayName; import org.gradle.internal.buildtree.BuildTreeState; import org.gradle.internal.lazy.Lazy; import org.gradle.internal.service.scopes.BuildScopeServices; import javax.annotation.Nullable; import java.io.Closeable; import java.io.IOException;
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Mon Apr 22 23:08:20 UTC 2024 - 5.4K bytes - Viewed (0) -
platforms/core-runtime/launcher/src/main/java/org/gradle/launcher/exec/BuildTreeLifecycleBuildActionExecutor.java
BuildInvocationScopeId buildInvocationScopeId = new BuildInvocationScopeId(UniqueId.generate()); BuildTreeState buildTree = new BuildTreeState(buildInvocationScopeId, buildSession.getServices(), modelServices); try { result = buildTree.run(context -> context.execute(action)); } finally {
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Mon May 13 21:54:27 UTC 2024 - 6K bytes - Viewed (0) -
subprojects/core/src/main/java/org/gradle/internal/buildtree/BuildTreeScopeServices.java
private final BuildInvocationScopeId buildInvocationScopeId; private final BuildTreeState buildTree; private final BuildTreeModelControllerServices.Supplier modelServices; public BuildTreeScopeServices(BuildInvocationScopeId buildInvocationScopeId, BuildTreeState buildTree, BuildTreeModelControllerServices.Supplier modelServices) { this.buildInvocationScopeId = buildInvocationScopeId;
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Mon May 27 12:34:44 UTC 2024 - 8.3K bytes - Viewed (0) -
architecture/build-state-model.md
"Build tree" is another name for the build definition. The "build tree state" holds the state for the entire build definition for a single build execution within a session. The build tree state is managed by the `BuildTreeState` class. An instance is created at the start of a build execution and discarded at the end of the execution. ### Build state
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Wed May 22 13:39:49 UTC 2024 - 3.4K bytes - Viewed (0)